📄 AI Papers

우리는 전략을 재는가, 표현을 재는가: LLM 수학 추론의 표면 다양성과 접근 다양성의 간극

우리는 전략을 재는가, 표현을 재는가: LLM 수학 추론의 표면 다양성과 접근 다양성의 간극

Diversity in LLM mathematical reasoning is critical for exploration, but common diversity metrics mostly capture surface-level variation rather than differences in how a problem is solved. We address this gap by introducing approach-level diversity: variation in strategies across correct solutions to the same problem. Using a human-calibrated LLM judge framework, we show that prior diversity measures are unreliable proxies for approach-level diversity, and this mismatch carries over to diversity-aware RLVR, where target metrics are preserved while approach-level diversity declines. Investigating when approach-level diversity helps and whether it can be directly induced, we find that approach-diverse candidate sets improve test-time scaling. However, optimizing an LLM judge diversity reward during training causes the policy to exploit judge-specific preferences rather than broaden its approaches, leaving direct optimization of approach-level diversity as an open problem. Together, our w

HuggingFace Daily Papers

MOPD: LLM 후속 학습에서 역량 통합을 위한 멀티 교사 온폴리시 증류

MOPD: LLM 후속 학습에서 역량 통합을 위한 멀티 교사 온폴리시 증류

Modern large language models (LLMs) rely on reinforcement learning during post-training to push specific capabilities, yet integrating multiple capabilities into one model remains hard. Existing methods, such as Off-Policy Finetune and Mix-RL, are either inefficient or lose performance. In this work, we propose Multi-teacher On-Policy Distillation (MOPD), a post-training paradigm for combining the capabilities of multiple domain RL teachers: we first run per-domain specialised RL to obtain a set of domain teachers, then distill these teachers into the student on its own rollouts. This eliminates exposure bias and provides a dense optimization signal. On Qwen3-30B-A3B, MOPD outperforms Mix-RL, Cascade RL, Off-Policy Finetune, and Param-Merge baselines, inheriting nearly all of each teacher's capability. MOPD also enables parallel, independent development of domain teachers, removing the cross-domain coupling typical of multi-domain post-training. MOPD has been deployed in the post-train

HuggingFace Daily Papers

MemLearner: 비디오 월드 모델을 위한 컨텍스트 메모리 질의 학습

MemLearner: 비디오 월드 모델을 위한 컨텍스트 메모리 질의 학습

Video World Models are interactive video generation models that predict future world states based on user actions and history video frames. A critical challenge in video world models is the lack of memory, causing inconsistent generated scenes over extended durations. Previous methods explored rule-based context frame retrieval as memory, but they fail to generalize in scenarios with scene occlusions and dynamic objects. We propose MemLearner, a learning-based adaptive context query method using query tokens to bridge context and predicted tokens. By leveraging the video generation model itself for context querying, MemLearner exploits pre-trained visual priors without training additional modules from scratch, and incorporates efficient strategies for training and inference. We collect a dataset of long videos with scene occlusions and dynamic objects, paired with camera pose annotations, and propose a multi-dataset training strategy leveraging both annotated rendered and unannotated r

HuggingFace Daily Papers

TRIAGE: 에이전트형 강화학습을 위한 역할 타입 기반 크레딧 할당

TRIAGE: 에이전트형 강화학습을 위한 역할 타입 기반 크레딧 할당

Agentic reinforcement learning requires assigning credit to environment-facing actions such as searches, clicks, edits, navigation commands, and object interactions. Standard GRPO uses the final verifier outcome as a uniform advantage over all action tokens. This outcome signal is useful but structurally incomplete: it punishes useful exploration in failed rollouts and reinforces redundant or regressive actions in successful rollouts. We propose TRIAGE, a role-typed credit assignment framework that adds a semantic role axis to outcome credit. A structured judge classifies each segment as decisive progress, useful exploration, no-progress infrastructure, or regression, and a fixed role-conditioned rule maps these labels to bounded segment-level process rewards. This keeps verifier outcomes as the source of optimization direction while correcting the two main blind spots of outcome-only credit. We further show that role-conditioned credit is the optimal segment-level correction expressib

HuggingFace Daily Papers

클러스터링하고 라우팅하고 에스컬레이션하라: 비용 인지형 LLM 서빙을 위한 캐스케이드 프레임워크

클러스터링하고 라우팅하고 에스컬레이션하라: 비용 인지형 LLM 서빙을 위한 캐스케이드 프레임워크

Efficient deployment of large language models (LLMs) in production forces a trade-off between accuracy and cost. Operators often default to a single model that is either expensive for easy queries or insufficient for hard ones. To address this challenge, we propose a two-stage cascaded solution. Stage 1 clusters incoming queries and assigns each cluster to its most cost-effective model. The cost budget for this routing process is set by an interpretable hyperparameter, tuned offline. Stage 2 adds a quality estimation (QE) cascade; when an output from Stage 1 is judged low-quality, the query is escalated to a stronger model. This ensures only hard or low-confidence cases reach the expensive models. On the test datasets, the cascaded system retains 97-99% of the strongest model's accuracy while reducing Time Per Output Token (TPOT). It requires only task-correctness labels and adapts to changes in the model pool without manual reconfiguration.

HuggingFace Daily Papers

PolyFlow: 아티스트 스타일 메쉬 생성을 위한 연속 위상 임베딩 Flow Matching

PolyFlow: 아티스트 스타일 메쉬 생성을 위한 연속 위상 임베딩 Flow Matching

Autoregressive Transformers dominate high-quality mesh generation by producing artist-worthy topologies, yet their inherent sequential decoding induces substantial computational overhead, falling orders of magnitude slower than parallel generative models. On the other hand, while continuous diffusion and flow-matching methods support efficient parallel synthesis across a variety of domains, they cannot be directly applied to meshes: mesh connectivity is inherently discrete and incompatible with standard continuous noise injection and denoising operations. To resolve this fundamental incompatibility, we introduce a compact topology embedder that projects discrete mesh vertex positions and normals into continuous per-vertex embeddings, where the original discrete adjacency information can be faithfully recovered via spacetime distance thresholding. After pretraining and freezing this embedder, any raw mesh can be fully converted into a continuous per-vertex state space unifying position,

HuggingFace Daily Papers

BrainJanus: 뇌·시각·언어 전반의 이해와 생성을 아우르는 통합 모델

BrainJanus: 뇌·시각·언어 전반의 이해와 생성을 아우르는 통합 모델

Modeling the bidirectional correspondence between external sensory stimuli and internal neural activity has emerged as a critical frontier in neuroscience. However, existing approaches predominantly treat brain encoding and decoding as isolated tasks, relying heavily on unimodal alignment and external priors while overlooking the brain's intrinsic nature as a multimodal integration system. To address these limitations, we propose BrainJanus, the first unified brain model that integrates brain, vision, and language within a single framework. Specifically, we introduce a Unified Brain Tokenizer to quantize continuous neural dynamics into discrete tokens aligned with visual and linguistic representations in a shared Omni space. Building on this, we utilize an All-in-One autoregressive architecture that leverages next-token prediction to enable seamless any-to-any generation, which encompasses image-to-brain and text-to-brain encoding, and brain-to-image and brain-to-text decoding. Extensi

HuggingFace Daily Papers

Goku: 지시 기반 비디오 편집을 위한 100만 규모 범용 데이터셋·벤치마크

Goku: 지시 기반 비디오 편집을 위한 100만 규모 범용 데이터셋·벤치마크

Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.g., precise control of subject movement). To tackle the data synthesis challenges inherent in these complex tasks, we design an efficient data synthesis pipeline that decomposes complex edits into controllable sub-problems and introduce a progressive filtering system for data reliability throughout the whole process. Furthermore, we explore the optimal network structures on Goku, and propose Goku-Edit. To deeply comprehend complex editing instructions, Goku-Edit leverages an MLLM as its text encoder and adopts a decoupled dual-branch design: a dedicated mask branch hand

HuggingFace Daily Papers

CausalMix: 언어 모델 학습을 위한 인과 추론형 데이터 혼합

CausalMix: 언어 모델 학습을 위한 인과 추론형 데이터 혼합

In Large Language Model (LLM) training, data mixing plays a pivotal role in determining model performance. Recent methods optimize mixture weights via proxy models, but they rely on the assumption of static data distributions. As a result, when the underlying data pool shifts, these methods require costly retraining from scratch. This limitation restricts their ability to scale seamlessly from small settings to larger data pools and model sizes. In this paper, we propose CausalMix to address this limitation by casting data mixture optimization as a causal inference problem. We formulate the statistical features of the data pool as covariates and the domain mixture as the treatment. After fitting a causal model on 512 runs of Qwen2.5-0.5B to estimate the Conditional Average Treatment Effect (CATE), we extrapolate the optimal mixture for an 800K data pool and apply it to train a 7B model. Furthermore, we successfully generalize the framework to long chain-of-thought data on Qwen3-4B-Base

HuggingFace Daily Papers

ASPIRE: 로보틱스를 위한 에이전트형 스킬 탐색

ASPIRE: 로보틱스를 위한 에이전트형 스킬 탐색

Traditional robot programming is challenging: it requires orchestrating multimodal perception, managing physical contact dynamics, and handling diverse configurations and execution failures. We introduce ASPIRE (Agentic Skill Programming through Iterative Robot Exploration), a continual learning system that autonomously writes and refines robot control programs in a code-as-policy paradigm while compounding experience into a reusable skill library. ASPIRE discovers skills that persist across tasks, simulation and real-world settings, and embodiments. It operates in an open-ended loop with three components: (1) a closed-loop robot execution engine that exposes fine-grained multimodal traces, enabling autonomous failure diagnosis, repair synthesis, and validation; (2) a continually expanding skill library that distills validated fixes into reusable, transferable knowledge; and (3) evolutionary search that generates diverse task sequences and control programs to explore beyond single-traj

HuggingFace Daily Papers

Google의 Paper Assistant로 과학 논문 리뷰 자동화에 도전

Google의 Paper Assistant로 과학 논문 리뷰 자동화에 도전

Artificial intelligence is driving a revolution in scientific discovery, accelerating everything from hypothesis generation to mathematical theorem proving. However, this rapid acceleration is creating a systemic challenge: traditional human peer review cannot scale to match the influx of AI-assisted science. Ultimately, to resolve this tension, we must also deploy AI to accelerate the verification and review process itself. To frame the discussion around this transition, we propose a taxonomy consisting of four progressive levels of AI-human collaboration in scientific evaluation, and discuss various trade-offs involved with each. As a step toward this future, we introduce the Paper Assistant Tool (PAT), an agentic AI framework built for deep scientific review and verification. PAT ingests full scientific manuscripts and produces a comprehensive evaluation, checking theoretical results, validating experiments, suggesting improvements, and identifying potential flaws. By utilizing in

HuggingFace Daily Papers

BioInsight: 인터랙티브 생의학 지식 발견을 위한 멀티 에이전트 오케스트레이션

BioInsight: 인터랙티브 생의학 지식 발견을 위한 멀티 에이전트 오케스트레이션

Biomedical researchers increasingly use AI-generated analyses and reports to interpret protein-level signals, but static outputs are often insufficient for research decision-making, where users need to inspect evidence, assess uncertainty, compare mechanisms, and refine hypotheses. We present BioInsight, a multi-agent system that moves from static biomedical report generation to interactive evidence-centered interactive interface generation. Given a disease name, a protein association table, and optional cohort metadata, BioInsight organizes disease-specific evidence through typed intermediate artifacts, including ranked pathways, literature evidence packets, protein-level reasoning notes, citation-grounded reports, dashboard schemas, and rendered interactive interfaces. The system decomposes evidence retrieval from mechanistic reasoning, normalizes citations through deterministic components, and converts the same structured evidence used in the report into an interactive interface. We

HuggingFace Daily Papers

성능 최적화 벤치마크, 코딩 에이전트를 제대로 측정하고 있나

성능 최적화 벤치마크, 코딩 에이전트를 제대로 측정하고 있나

Repository-level performance-optimization benchmarks such as GSO, SWE-Perf and SWE-fficiency evaluate coding agents by applying patches to real repositories and comparing runtime against unoptimized baselines and official reference patches. Their leaderboard scores are increasingly used as evidence of coding-agent progress, but those scores can conflate runtime instability, benchmark-specific scoring rules, and how many tasks are already solved by at least one public submission. We audit these issues across the three benchmarks. First, we replay the official reference patches for 740 code optimization tasks across four common types of Google Cloud machines. Most benchmark tasks can be replayed, but their reference patches satisfy the original benchmark validity rules in every cross-machine replay for only 39/102 GSO tasks, 11/140 SWE-Perf tasks, and 411/498 SWE-fficiency tasks; SWE-Perf is especially fragile because many reference patches produce close-to-zero runtime changes. Second,

HuggingFace Daily Papers

상태 예측-분리 가설

상태 예측-분리 가설

Transformers use the same forward computation stream to both predict the next token and store useful state for future token predictions. We formulate the state-prediction separation hypothesis: disentangling the two roles yields better language modeling performance. We design a Transformer variant that uses two computation streams to separate the two functions, and conduct pretraining experiments across various scales. Our experiments show that state-prediction separation consistently offers better data and compute efficiencies, improving validation loss and outperforming standard Transformers by 2--3 percentage points on average on downstream tasks. We also conduct extensive empirical analysis that rules out potential confounders and demonstrates the fundamental difference in the gradients our design entails.

HuggingFace Daily Papers

GRPO, Dr. GRPO, DAPO는 결국 하나의 숫자에 대한 세 연산: 그룹 표준편차 항등식

GRPO, Dr. GRPO, DAPO는 결국 하나의 숫자에 대한 세 연산: 그룹 표준편차 항등식

Three of the most popular methods for training language models to reason look like three different tricks. They are not. All three adjust a single number: standard deviation, reflecting how much a prompt's sampled answers disagree. When such a model is trained, it answers each problem many times, and an automatic checker marks every answer right or wrong. The standard deviation of those marks measures the disagreement: largest when the answers split evenly between right and wrong, and zero when they all agree. Group Relative Policy Optimization (GRPO) divides by this number, GRPO Done Right (Dr. GRPO) drops the division, and Decoupled Clip and Dynamic Sampling Policy Optimization (DAPO) discards the groups where it is zero. Each is presented as its own fix, yet this paper proves they are three settings of one dial. That dial is not cosmetic: for right-or-wrong rewards, the disagreement is exactly the size of the training update, the group-standard-deviation identity. A split group teac

HuggingFace Daily Papers

CogSENet: 블러 조건부 시맨틱 라우팅과 명시적 주파수 융합을 활용한 블라인드 이미지 디블러링

CogSENet: 블러 조건부 시맨틱 라우팅과 명시적 주파수 융합을 활용한 블라인드 이미지 디블러링

Blind image deblurring demands the recovery of high-fidelity details and coherent structures from complex, unknown degradations. Current blind image deblurring methods struggle with real-world, spatially varying degradations, and lack the semantic awareness necessary to reliably differentiate valid textures from artifacts. To bridge this gap, we propose CogSENet, a dynamic, semantic-aligned reconstruction framework inspired by the eagle's visual system. By mimicking the eagle's active saccadic scanning, we devise a Semantic-Driven State Space Module (SDSSM) with semantic-aware token regrouping via differentiable routing, enabling prompt-conditioned long-range dependency modeling. To ensure physically interpretable recovery of textures and structures, a BiFreqFusionBlock (BFFB) mirrors functional differentiation of the eagle's retina by decomposing features into high and low frequencies using wavelet transforms. Finally, we estimate a continuous Blur Field (CBF) from blur image and fuse

HuggingFace Daily Papers

ELDR: PD-분리형 MoE 서빙을 위한 전문가 지역성 기반 디코드 라우팅

ELDR: PD-분리형 MoE 서빙을 위한 전문가 지역성 기반 디코드 라우팅

In prefill-decode (PD) disaggregated LLM serving, each request is assigned to a decode worker after prefill. Existing decode routers balance only load; for mixture-of-experts (MoE) models this is incomplete: equally loaded workers can differ in latency, since each decode step loads the weights of every distinct expert its batch activates. We present ELDR, an expert-locality-aware decode router for PD-disaggregated MoE serving. From a request's prefill expert activations, ELDR builds an expert signature predicting the experts it will activate during generation. Offline, balanced K-means partitions signature space across decode workers; online, locality-band routing sends each request to the least-loaded worker among those best matching its signature. A signature cache, co-indexed with the KV cache at KV-block granularity, keeps signatures exact under prefix caching. Implemented in vLLM and evaluated on deployments of up to 40 GPUs, ELDR reduces median TPOT by 5.9-13.9% over the stronges

HuggingFace Daily Papers

Seed2.0 Model Card: 현실 세계의 복잡성을 넘는 지능 프런티어로

Seed2.0 Model Card: 현실 세계의 복잡성을 넘는 지능 프런티어로

We present Seed2.0, a model series that takes a meaningful step toward solving complex, real-world tasks. Our approach begins with identifying users' genuine needs and constructing a reliable, forward-looking evaluation system by selecting and abstracting benchmarks grounded in these needs and in realistic, complex scenarios. Guided by this evaluation system, Seed2.0 targets two persistent challenges, long-tail knowledge and complex instruction following, substantially improving the model's reliability on intricate, long-horizon tasks. Beyond these, Seed2.0 delivers world-leading reasoning intelligence, visual understanding, and search capabilities that address the most common needs of a broad user base. Through extensive real-world use cases documented in this model card, we demonstrate that Seed2.0 begins to exhibit the ability to handle initial complex real-world tasks, delivering greater value to hundreds of millions of users.

HuggingFace Daily Papers

비대칭 상호 변분 학습으로 구현한 멀티모달 연속 추론

비대칭 상호 변분 학습으로 구현한 멀티모달 연속 추론

Multimodal Large Language Models (MLLMs) are often constrained by a language-space bottleneck, forcing complex visual reasoning into discrete tokens which can lose perceptual nuance. A promising alternative is continuous latent reasoning, where the goal is to discover implicit reasoning pathways that bridge the multimodal query and the final answer. However, this introduces a severe train-inference mismatch: a training-time posterior, conditioned on the ground-truth answer, can exploit answer-dependent shortcuts. Standard variational training then forces the inference-time prior to mimic a posterior that has access to information unavailable at test time, leading to poor performance. To address this, we propose Asymmetric Mutual Variational Learning (AMVL), a framework that resolves this mismatch via a bidirectional calibration objective. A forward KL divergence trains the target-agnostic prior to match the posterior, while a novel reverse KL divergence simultaneously regularizes the p

HuggingFace Daily Papers

개인화는 역계획이다: 구조적 디노이징으로 에이전트형 슬라이드 생성의 잠재 디자인 의도 학습

개인화는 역계획이다: 구조적 디노이징으로 에이전트형 슬라이드 생성의 잠재 디자인 의도 학습

Slide design requires personalizing both deck themes and page layouts. Yet, current AI agent-based methods struggle with fine-grained, page-level design. Solely relying on prespecified templates or user verbose instructions, they fail to capture latent design intents, leaving Page-level Slide Personalization (PSP) unresolved. To close this gap, this work formulates PSP as an inverse planning problem. We propose to learn a design intent without assuming any knowledge of the specific executing tools (e.g., PowerPoint, Beamer) being used. However, relinquishing control over these tools makes the problem intractable to optimize end-to-end. To overcome this, we propose SPIRE, a principled framework to solve PSP approximately. By intentionally corrupting the visual structures of clean slides, SPIRE creates a verifiable task to denoise the corruption, whereby two agents learn to collaboratively refine executable designs via reinforcement learning (RL). We present a proof that structural denoi

HuggingFace Daily Papers

IIoT 네트워크용 경량 침입 탐지 모델의 크로스도메인 일반화, 왜 실패하나

IIoT 네트워크용 경량 침입 탐지 모델의 크로스도메인 일반화, 왜 실패하나

Lightweight machine learning models are increasingly proposed for intrusion detection in Industrial Internet of Things (IIoT) networks due to their suitability for resource-constrained edge deployment. Most reported results evaluate these models only within their training network, leaving behavior on unseen networks unverified. This study trains four lightweight architectures on one IIoT dataset and evaluates them, without retraining, on two structurally distinct IIoT datasets using a feature representation restricted to attributes available across all three sources. Explainability analysis across two top-performing models shows both rely overwhelmingly on coarse port-category features; the most influential category occurs in source-domain attack traffic at 96 to 435 times the rate in the two target domains, indicating that coarsening port resolution relocates rather than removes a documented shortcut. Evaluation under naturally imbalanced class distributions reveals a further effect:

HuggingFace Daily Papers

반복적 메타 성찰로 구현한 자율 과학 발견

반복적 메타 성찰로 구현한 자율 과학 발견

Autonomous scientific discovery systems offer the potential to accelerate research by automating the process of hypothesis generation and validation. However, current systems operate within constrained search spaces or require predefined research questions, limiting their capacity for true open-ended inquiry. Furthermore, while they generate hypotheses iteratively, they largely lack the ability to explicitly synthesize their own accumulated findings to uncover complex, interconnected phenomena. We introduce DiscoPER, an autonomous large language model-powered framework that conducts open-ended research by dynamically generating and executing code to explore datasets without pre-specified research objectives. To ensure rigorous scientific validity, every proposed discovery must pass statistical testing. To overcome the limitations of isolated search, our framework introduces a second-order reasoning mechanism that periodically analyzes its own accumulated discoveries. By treating prior

HuggingFace Daily Papers

ABot-M0.5: 이동과 조작을 통합한 월드 액션 모델

ABot-M0.5: 이동과 조작을 통합한 월드 액션 모델

Mobile manipulation is a key capability for general-purpose robots, yet remains challenging for current embodied learning methods. VLA policies are typically reactive and lack explicit world modeling, while existing World Action Models (WAMs) are still poorly aligned with the structure of mobile manipulation: they operate on coarse video chunks, model entangled navigation-manipulation actions, and train inverse dynamics under supervision that does not match autoregressive inference. As a result, they often miss fine-grained contact dynamics, suffer from action-distribution conflicts, and accumulate errors over long-horizon rollouts. We propose ABot-M0.5, a new WAM built on the insight that mobile manipulation requires alignment at three levels: temporal granularity, action space, and train-test consistency. To align temporal granularity, we introduce intermediate latent actions that capture local visual state transitions and serve as an bridging action space between video latents and e

HuggingFace Daily Papers

샘플링이 많을수록 오히려 성능이 떨어질 때: 테스트타임 스케일링의 모달 상한과 상관 상한

샘플링이 많을수록 오히려 성능이 떨어질 때: 테스트타임 스케일링의 모달 상한과 상관 상한

People overthink; language models over-sample, and the extra effort can talk both into a worse answer. Reasoning systems answer a hard question by sampling it many times (test-time scaling), and the more they draw, the more often a correct answer turns up somewhere, so coverage, the fraction of problems with at least one correct try, climbs and appears to be progress. But a deployed system must return one answer, and choosing it, not knowing which try is right, is selection; selection is capped, and past a point extra samples only make the model surer of a confident mistake, even as every draw adds cost. The gap between climbing coverage and stalled selection, the identifiability gap, is the answer a model can produce but not pick. So the real question is not whether to sample but how far, and the answer is: not far. For picking an answer, the vote has already settled within a few dozen draws, the modal ceiling; for scoring a benchmark, sooner still, the correlation ceiling. Beyond tha

HuggingFace Daily Papers

NoPA: 비모수 온라인 3D Scene Graph 생성

NoPA: 비모수 온라인 3D Scene Graph 생성

Classic 3D scene graph generation approaches fail to work in real-time due to the heavy computational cost of environment mapping and the need to generate intermediate point-cloud representations. To alleviate this issue, a recent work eschews point clouds in favor of a lightweight Gaussian distribution for each object. This approximation drastically speeds up inference and enables real-time 3D scene graph generation. However, the representation has two key weaknesses. 1) Each object is approximated by a single 3D Gaussian, which causes a severe loss of 3D geometric detail. 2) The discrepancy between this approximation and the true object geometry exacerbates the inaccurate merging of object candidates during online inference. To address these issues, we propose NoPA, which represents each object as a separate non-parametric distribution. This formulation retains 3D geometric information while preserving real-time inference of the parametric Gaussian formulation. To build upon our nove

HuggingFace Daily Papers

EvoPolicyGym: 상호작용 환경에서 자율 정책 진화 성능 평가

EvoPolicyGym: 상호작용 환경에서 자율 정책 진화 성능 평가

Autonomous agents are increasingly expected to improve executable policies through feedback, yet existing evaluations often collapse this process into a final score or confound it with open-ended software-engineering progress. We introduce Autonomous Policy Evolution, a controlled evaluation setting in which a harness-model agent repeatedly edits an executable policy system under a fixed interaction budget. We instantiate this setting in EvoPolicyGym, a benchmark built from compact interactive RL environments that evaluates how agents iteratively improve explored policies. On the EvoPolicyGym suite, GPT-5.5 achieves the strongest aggregate rank score and top-two performance on all 16 environments. Beyond leaderboard results, EvoPolicyGym also provides trajectory-level diagnostics that distinguish how agents allocate budget, convert feedback into parametric tuning. These analyses show that strong autonomous policy evolution depends not only on isolated task wins, but on discovering task

HuggingFace Daily Papers

NormGuard: Flow-Matching 강화학습의 보상 보존형 규범 제약

NormGuard: Flow-Matching 강화학습의 보상 보존형 규범 제약

Reinforcement learning (RL) post-training improves the reward alignment of flow-based generators, but often degrades perceptual quality in ways that are not captured by the reward proxy. We identify a simple structural signature of this drift: across three post-training methods (NFT, AWM, DPO), RL fine-tuning inflates the per-step velocity norm |v_θ| by 5% to 15% relative to the reference. A form of norm inflation has been studied in classifier-free guidance (CFG), where rescaling the velocity back to a reference norm at inference time can mitigate the resulting artifacts. However, this inference-time correction does not transfer cleanly to RL: rescaling v_θ to match |v_{ref}| at inference time neither improves reward nor fixes the quality degradation, because the inflation is co-adapted into the model weights. Furthermore, an adjoint sensitivity analysis shows that velocity magnitude rescaling carries no coherent first-order reward signal at the batch level, indicating that suppressin

HuggingFace Daily Papers

SkillCoach: 에이전트 스킬 활용 평가·향상을 위한 자기 진화형 루브릭

SkillCoach: 에이전트 스킬 활용 평가·향상을 위한 자기 진화형 루브릭

Skills are becoming a reusable operational layer for LLM agents, encoding SOPs, domain rules, tool workflows, scripts, and validation routines. In realistic skill repositories, overlapping skills make reliable skill-use difficult. Final verifier success is too coarse for both evaluation and training, since an agent may pass through trial and error while selecting distractor skills, skipping required steps, composing workflows incorrectly or omitting final checks. We introduce SkillCoach, a self-evolving rubric framework for evaluating and enhancing agentic skill-use. SkillCoach derives skill-grounded process rubrics from real rollouts and evaluates trajectories along four dimensions: skill selection, skill following, skill composition, and skill-grounded reflection. It keeps the external verifier as a separate outcome signal, allowing process quality to be distinguished from accidental task success. The evolved rubrics further serve as process supervision for selecting high-quality tra

HuggingFace Daily Papers

Ko-WideSearch: 웹 에이전트의 완전 집합 열거를 위한 한국어 너비 탐색 벤치마크

Ko-WideSearch: 웹 에이전트의 완전 집합 열거를 위한 한국어 너비 탐색 벤치마크

Web-agent benchmarks overwhelmingly measure depth -- pinning one obscure answer behind a chain of constraints -- while breadth, exhaustively enumerating a closed set and filling each item's attributes, is barely evaluated, especially outside English. Breadth is also hard to build: certifying that a gold set is complete and every cell correct is far costlier than checking a single answer. I introduce Ko-WideSearch, a Korean breadth-search benchmark built by an automated synthesize-and-verify pipeline. Each task names a set-parent entity -- a TV season, a dynasty, a league, an administrative region, an election -- and asks for its full membership plus a per-item attribute table, graded by Item-, Column-, and Row-F1. It spans 228 tables over 190 entities and sixteen categories across three difficulty tiers, set by two structural knobs I dial independently -- table width and a 2-D composite key -- so cross-product membership climbs from 0\% to 100\% across the tiers. A single normalization

HuggingFace Daily Papers

비디오는 세계와 이벤트 스트림의 결합이다

비디오는 세계와 이벤트 스트림의 결합이다

We present Wan-Streamer v0.3, which reframes our native-streaming interaction model under a single organizing view: a video is a world plus an event stream. The world is the persistent context in which a video unfolds, including the environment, scene, subjects, ambient acoustic conditions, voice characteristics, and other relatively stable conditions. The event stream is everything that changes over time within that world, including scene or environmental changes, subject behavior, speech, and other sounds. This yields a general-purpose pretraining task over large amounts of real video: given a world and incoming input, predict how the world moves, changes, and responds in real time. The resulting competence can be specialized to a broad family of real-time downstream tasks. We instantiate it on real-time full-duplex audio-visual interaction, where the event stream is the agent's speech together with free-form behavior. Functionally, the model's multimodal understanding process is vis

HuggingFace Daily Papers