FRAUDSkill: 오디오 사기 탐지를 위한 구조화된 동결 가중치 스킬 최적화
Large audio-language models have shown promise for anti-fraud detection by directly processing speech and reasoning over fraud-related evidence. Their deployment, however, requires predictions to follow a predefined label space and a structured decision protocol consisting of service-scenario identification, fraud detection, and conditional fraud-type classification. Existing fine-tuning and prompt-based approaches typically encode task knowledge, constraints, and decision rules into model parameters or manually maintained prompts, making them difficult to adapt as fraud patterns and labeling policies evolve. To this end, we propose FRAUDSkill, a structured frozen-weight adaptation framework that leaves the underlying audio-language model unchanged while optimizing an external layer of skill programs, route-specific policies, and decision rules. We further combine structured output control with validation-guided multi-path inference to ensure protocol-compliant predictions. On the Tele
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TeleAntiFraud 2.0: 통신 사기 탐지를 위한 갱신형 프로필 기반 오디오 벤치마크
Telecom fraud scripts evolve rapidly and are often designed to resemble routine service conversations, creating two key requirements for audio-based telecom-fraud evaluation. First, benchmarks must incorporate newly observed scam patterns without overwriting previously established test sets. Second, they must distinguish fraud from lawful, near-domain calls rather than relying on topic-separated negative examples. We present TeleAntiFraud 2.0, constructed with our Mixed-Tree Anti-Fraud Generation Pipeline and evaluated under a monthly frozen evaluation protocol. The pipeline transforms online fraud-case abstracts into profile-grounded scenarios, expands them through mixed-tree generation, realizes fraud and non-fraud dialogue paths under shared contexts, renders validated dialogues as role-matched speech, and freezes the resulting audio, labels, prompts, manifests, and provenance records for each monthly evaluation set. Each frozen set contains 900 Chinese calls, comprising 600 fraud a
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CodeMidas: 코드 자체로 에이전트형 코딩 RL 환경 확장
Training capable coding agents via reinforcement learning (RL) requires diverse tasks with reliable verifiers. Open-source codebases offer a rich source of such tasks, while existing methods typically rely on development artifacts such as issues and commits, limiting the range of tasks that can be extracted. To better scale RL environments, we present CodeMidas, an agentic pipeline that turns implemented functionality in existing codebases into executable RL environments using source code as its only task-specific input. CodeMidas allocates agentic compute to every stage of environment construction: agents explore implemented functionality to formulate behavioral specifications, construct tests grounded in execution of the original code, and validate and filter candidate tasks through execution checks and repeated solution rollouts. The resulting dataset has 5,545 training tasks from 3,185 open-source codebases spanning 23 programming languages and 15 technical domains. Training MiMo-V
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사전학습에서 숙련도로: 최소한의 인간 개입으로 구현한 장기 조작용 실제 서브태스크 RL
A pretrained robot foundation policy may execute most of a long-horizon task yet repeatedly fail at a few critical subtasks. Collecting additional full-task demonstrations for supervised fine-tuning (SFT) requires operators to repeat behaviors the policy already performs well. Reinforcement learning (RL) fine-tuning offers a promising path to bridge this gap, but existing approaches struggle to solve long-horizon tasks using only sparse rewards. We present PARTS (Policy Adaptation with RL on Targeted Subtasks), a real-world subtask RL framework that concentrates practice at these bottlenecks while allowing training rollouts to proceed with minimal human intervention. The frozen pretrained policy supplies nominal actions throughout execution, while agent-generated selectors and success verifiers activate residual corrections and provide local outcome rewards. These rewards support learning from successful subtasks even when complete-task successes are scarce. Training combines online RL
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Designer-RSI: 사용자 트래픽에서 절차적 메모리를 진화시키는 에이전트형 그래픽 디자인
Professional graphic design is a long-horizon agentic task in which structured, editable artifacts emerge from many interdependent actions, yet outcomes admit no reliable programmatic oracle. We introduce a continual adaptation framework in which a frozen frontier model operates professional design software through more than 230 tools, while an external procedural memory of natural-language skills accumulates and refines reusable design procedures from experience. The memory widens by acquiring procedures for recurring uncovered subtasks and deepens by revising existing procedures against their own successful and failed executions, while a matched replay gate admits only changes that repair failures without regressing observed successes. Five rounds over 1,406 real user briefs and 1,869 automatically graded trajectories, with no weight updates and no human labels, grow the bank from 76 documentation-derived skills to 139 and raise GenEval2 execution success on Claude-Sonnet-4 from 72.7
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MintAct: 디지털 환경을 위한 통합 비주얼 에이전트
We present MintAct, a family of vision-language models that unifies UI grounding, multi-step navigation across mobile, desktop, and web, and visual tool use, trained at 2B, 4B, and 8B scales. Through careful design of our environments, data, and training recipes, MintAct models match the performance of per-domain specialists across all of these capabilities. To enable this, we develop a scalable environment and reinforcement learning (RL) infrastructure. On the environment side, we host hundreds of concurrent instances across heterogeneous per-domain backends, serving both trajectory data collection and online RL. To enable efficient and scalable RL training, an asynchronous framework keeps explicit control over the cross-domain training distribution and remains stable under noisy environment feedback and off-policy drift. Experimental results show that MintAct achieves state-of-the-art performance (48.9 on OSWorld-Verified) across a wide range of benchmarks at comparable model sizes.
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GAVEL: 검증 가능하고 효율적인 장기 LLM 작업 계획을 위한 그래프 월드 모델
Large language models (LLMs) provide a flexible interface for long-horizon robot planning, but generated plans often fail to respect embodiment constraints, recover from planning errors, or reason effectively under partial observability. We present GAVEL, a framework for verifying and repairing long-horizon LLM planning built around an explicit graph world model. The graph represents relevant object-relations, action pre-conditions and effects, and probabilistic beliefs over unobserved object locations. This model can predict the consequences of LLM-generated actions before execution, detect violations, and repair those whose corrections follow directly from the world model. This method also reserves LLM replanning solely for errors requiring semantic reasoning. For multi-task instructions, GAVEL reasons over distributions of possible object locations to reorder remaining subtasks and minimize expected search cost. We evaluate GAVEL on BEHAVIOR-1K across 100 single long-horizon tasks a
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OmniVBench: Omni 레퍼런스-투-비디오 생성을 위한 벤치마크 및 대규모 데이터셋
Reference-to-video (R2V) generation is evolving toward increasingly general and versatile reference control, giving rise to the emerging paradigm of omni R2V generation. However, existing benchmarks fall short of these emerging capabilities: their test cases cover limited reference types and compositions, and their evaluation protocols largely assess holistic reference consistency, overlooking whether reference factors are properly preserved, disentangled, and routed. Meanwhile, the high cost of constructing omni R2V training data makes suitable training resources scarce. To address these gaps, we introduce OmniVBench and the Omni-R2V Dataset for evaluating and training omni R2V models. OmniVBench expands R2V evaluation across broader reference types, fine-grained control tasks, and richer reference compositions, covering 7 task families and 18 fine-grained tasks spanning content, motion, style, structure, narrative, and multi-reference settings. We introduce factor-grounded evaluation
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AI가 AI 리뷰어를 훈련할 때: 과학적 판단 붕괴와 대응
Large language models (LLMs) increasingly participate in scientific evaluation, both as automated reviewers and as assistants to human reviewers. As model-generated reviews enter public data and future training corpora, AI peer review can become recursive: later reviewers learn from judgments produced by earlier models. We study one step of this feedback loop in a controlled setting. Starting from Llama 3.1 8B, we first fine-tune a reviewer on official ICLR reviews from 2018--2023 and then train four successor models on ICLR 2024 data with systematically varied mixtures of official and model-generated reviews. Our study shows that introducing synthetic reviews compresses rating distributions and reduces both same-paper and corpus-level semantic diversity. We call this pattern scientific-judgment collapse.
To mitigate this failure mode, we introduce TrustReviewer, an open-source LLM-based system for generating peer reviews of AI and machine learning papers. TrustReviewer intervenes at
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줄기세포 현미경 분석용 Cellpose-SAM의 유지율 제약 사후 양자화
Induced pluripotent stem cell (iPSC) culture increasingly relies on segmentation foundation models, yet deployment on laboratory CPUs and edge hardware requires compression schemes that are both efficient and auditable. We present a deployment-oriented evaluation of compressed Cellpose-SAM using a pre-specified retention criterion: the 95% cluster-bootstrap interval of mean change from FP32 must remain above a fixed -0.02 margin for every imaging modality. On a stratified 176-field panel spanning BBBC038 nuclei, BBBC039 U2OS fluorescence, and NIST iPSC images across density regimes, weight-only W8A16 preserves instance F1 across all modalities. A sensitivity-guided mixed W4/W8 scheme, using four INT8 exceptions, achieves a 6.76x reduction in weight storage with no observed catastrophic failures (0/176 fields), matching W8A16 at this sample size. In contrast, ternary weight-only quantization achieves 12.08x compression but fails catastrophically on 169/176 fields. These results demonstr
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VLM의 지능을 로봇 제어로 전이하는 방법
Humans can seamlessly adapt to both physical and digital worlds, suggesting that while a digital-to-real gap exists in embodiment, environment and task, human intelligence itself may transfer across this gap. This naturally raises a fundamental question: can the intelligence of vision-language models (VLMs) similarly generalize from the digital world to the physical world for robotic control? We investigate this question through RoboDawn, a human-intuitive interface that exposes robotic control to an agentic VLM through a compact set of discrete translation, rotation, and gripper commands. Using this interface, the VLM controls a robot in a closed loop: it observes the current visual state, reasons about the next action, executes it, and adapts subsequent decisions to the resulting state. Furthermore, we introduce an in-context learning (ICL) scheme that uses a few demonstrations to ground the VLM in both interface usage and task-solving strategies. Experiments on RoboTwin 2.0 C2R and
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D-RAC: PDF 정규화와 멀티모달 Markdown 변환으로 구현한 기업 문서 범용 검색 인지 인제스트
Retrieval-Augmented Generation (RAG) systems over enterprise knowledge bases must ingest heterogeneous document formats -- PDFs, Word documents, presentations, and scans -- whose content is locked inside complex visual layouts, multi-column pages, and dense tables. Rule-based extraction and OCR destroy reading order, flatten tables, and lose heading hierarchy, while fully agentic chunking over extracted text incurs high token costs and hallucination risk. We present Document Retrieval-Aware Chunking (D-RAC), an extension of our Web Retrieval-Aware Chunking (W-RAC) framework to arbitrary document formats. D-RAC first normalizes any input document into PDF, exploiting the fact that virtually every format has a faithful, deterministic PDF rendering. A single multimodal LLM pass then converts rendered pages into retrieval-optimized Markdown -- rewriting tables as self-contained prose statements and preserving heading hierarchy -- after which chunking proceeds exactly as in W-RAC: determini
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Deep Persona: 롤플레잉 에이전트·시뮬레이션을 위한 심리학 기반 아키텍처와 평가 프레임워크
Existing approaches to persona simulation with Large Language Models (LLMs) mostly rely on shallow character descriptions that fail to sustain coherent character behavior across extended interactions. We introduce Deep Persona, a psychologically grounded, three-layered architecture that organizes personas into hierarchical levels of observable expression, latent beliefs, and core motivational drives, for constructing highly convincing role-playing agents. Governed by the principles of scripted determinism and bounded agency, the architecture restricts the model to a reactive engine guided by a structured internal script. We further propose a reference-free evaluation framework that benchmarks dialogue naturalness against empirical human distributions using established psychological clinical instruments and adversarial stress-tests. Empirical evaluation reveals that while LLMs achieve high pragmatic fluency, they exhibit systematic limitations in emotional expression and joint attention
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LLM을 위한 전 구간 FP8 강화학습을 향해
Reinforcement learning (RL) has become a key technique for improving the reasoning and agentic abilities of large language models (LLMs). Although FP8 quantization can accelerate RL training, maintaining stability throughout an FP8 RL pipeline remains challenging. While previous works have focused on resolving train-inference mismatches using correction techniques like TIS, we reveal that full-pipeline FP8 RL still suffers from severe training instability, manifesting as anomalous mid-training entropy surges and garbled outputs. We trace this instability to a previously overlooked cause: compounded FP8 quantization noise distorts the importance ratio, disproportionately pushing negative-advantage tokens outside the trust region and erroneously zeroing out their gradients. As a result, pathological outputs are not properly penalized and accumulate over the course of training. To address this, we propose Calibrated Clipping, a dynamic method that aligns the FP8 clipping bounds with high-
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언어모델용 거짓말 탐지기 테스트: 모델이 드러내지 않는 지식 읽어내기
Large language models can hold knowledge they do not report. A model may sandbag on a capability evaluation, or answer against what it internally knows, and its outputs alone cannot tell whether it is hiding an answer or simply does not have one. We borrow the Concealed Information Test, a forensic method that identifies guilty knowledge by presenting a suspect with the true detail among plausible decoys and measuring a stronger response to the item they recognize. Our method, Probe of Internal Recognition (PIR), does the same inside a model. It presents a question with its candidate answers and reads, from the model's internal states, which candidate the model recognizes as correct. PIR is reference-free, needing no honest reference model and no labeled truth corpus. Across eight models from five families (Gemma, Qwen, Llama, Mistral, and Phi), PIR recovers the recognized answer at 0.70 to 0.87 balanced accuracy, well above the 0.28 to 0.40 unknown-item baseline and the 0.25 chance ra
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ShieldVLA: Vision-Language-Action 모델을 위한 실행 가능성 기반 안전 정렬
Vision-Language-Action (VLA) models demonstrate strong generalization in robotic manipulation and navigation, but existing fine-tuning methods provide limited safety guarantees. Current approaches primarily rely on Lagrangian optimization that enforces safety through soft penalties on expected cumulative cost, often resulting in residual constraint violations or overly conservative behavior. Moreover, learning safety in visual domains is challenging due to the absence of dense per-step safety annotations. We propose ShieldVLA, a safety-aligned fine-tuning framework for VLA models based on Hamilton-Jacobi (HJ) reachability. ShieldVLA learns a model-free approximation of the HJ reachability value function directly from visual observations to estimate the safe operating region. The learned safety critic gates policy optimization by separating reward maximization within feasible regions from recovery near unsafe states, avoiding persistent reward-cost trade-offs. To enable scalable supervi
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VideoGen-Agent: 비디오 생성 에이전트를 강화학습으로 고도화
Recent advances in video generative models have enabled high-fidelity, temporally coherent video generation. However, these models often struggle to satisfy prompts requiring specialized knowledge, specific identities, physical consistency, or ordered events. In this paper, we present VideoGen-Agent, a multimodal agent trained through multitask agentic reinforcement learning to use external tools for video generation. The agent coordinates augmentation, generation, and verification tools through multi-turn interactions, using the prompt and intermediate observations to guide its decisions. We train a shared policy on a category-balanced dataset spanning six tasks. Supervised fine-tuning on teacher-generated trajectories establishes tool-use behavior, which is then refined through reinforcement learning. A category-aware hybrid reward evaluates tool-call validity, task-appropriate tool use, and generated video quality. We further introduce VABench, a held-out benchmark of 600 prompts co
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토큰 1%로도 충분하다: 온폴리시 증류의 그래디언트 추정
Sparse on-policy distillation (OPD) allocates teacher supervision to a small subset of tokens in student-generated trajectories. However, useful teacher guidance can yield a noisy update when its gradient is estimated from a sampled next token. We study this estimation problem at a fixed prefix in information geometry and propose an information-efficiency ratio (IER) based on a signal-to-noise decomposition. IER characterizes relative gradient estimation error under an optimal scalar baseline. A candidate-set approximation enables token selection based on IER and its combination with existing usefulness scores, while retaining the sampled reverse-KL training objective. On mathematical and medical reasoning tasks, adding IER improves existing selectors in multiple settings, with sparse configurations matching or exceeding full OPD without token selection at small token budgets of 0.1\%--1\%. These results support accounting for both usefulness and gradient-estimation reliability when al
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One to More, More to One: 소프트웨어 엔지니어링 에이전트를 위한 카테고리 인지형 반복 전문가 학습
Repository-level software engineering (SWE) comprises heterogeneous task categories, whose progress under pooled agentic reinforcement learning can be uneven: gains in some categories coincide with regressions in others, while aggregate resolution obscures these changes. Motivated by this category see-saw, we develop a category-aware expert-training and policy-integration framework. Executable task construction and SWE Labeler, an evidence-grounded multi-axis labeling system, organize the training pools. Initial category-specific RL improves average training success while leaving uneven instance-level progress, motivating explicit consolidation of successful behavior and policy-adaptive task selection. Same-origin category experts alternate long-horizon Agentic-miniRL with Refresh-Repair-Expand (RRE): the updated policy refreshes instance mastery, reuses its own verified successful trajectories for Repair SFT, and reselects tasks for further RL. Label-routed multi-teacher on-policy dis
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EDGEGEN: 합성 엣지 케이스 생성으로 Tool-Calling 에이전트의 한계 극복
Tool-calling LLM agents are increasingly deployed in enterprise applications. However, effective evaluation and optimization require high-quality, diverse task datasets that are often difficult to obtain due to privacy and other constraints. Existing synthetic task generation methods often produce generic tasks that ignore an agent's underlying state or database and fail to reflect real-world usage diversity. We propose EdgeGen, a synthetic task generation framework that extracts compliance rules from an agent's specification and uses them to generate database-grounded edge-case tasks designed to violate these rules. When combined with existing synthetic data generation techniques, EdgeGen enables agent improvement through finetuning and harness optimization. The resulting pipeline forms a fully automated closed-loop system that requires no human annotation. Finetuning on data generated by EdgeGen yields a consistent mean progress improvement of 2 percent to 42 percent on tau2bench air
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TAPe+ML: 멀티태스크 컴퓨터 비전을 위한 콤팩트 구조화 표현
We present TAPe+ML v3, a compact computer vision system based on TAPe (Theory of Active Perception), a structured representation that encodes relations among perceptual elements before recognition. Instead of operating directly on pixel tensors, the system uses a shared TAPe representation and a modular recognition architecture for image classification, object detection, and instance segmentation.
TAPe+ML v3 combines background and contour processing, local object localization, prototype-based classification, and a coordinator for specialized submodels. Across the reported experiments, it uses fewer than 100,000 parameters. On COCO object detection, it obtains 84.7 mAP50 and 65.3 mAP50-95. On COCO instance segmentation, it obtains 80.7 mask mAP50 and 58.4 mask mAP50-95. In classification experiments, it reaches 92 percent validation accuracy on Imagenette under an identical-training comparison with a raw-pixel baseline, and 89.9 percent Top-1 accuracy on ImageNet-Real. We also evalua
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GPU 커널 벤치마크 오라클을 위한 Mutation Analysis 측정 기법
Benchmarks for LLM-generated GPU kernels decide correctness with a few random inputs and a loose floating-point tolerance, and their verdicts now feed leaderboards and reinforcement-learning rewards. Recent work agrees these checkers are weak and patches them by hand---extra input distributions, fuzzing recipes, tighter tolerances---with no way to measure whether any patch suffices. We introduce mutation analysis as an adequacy metric for kernel-benchmark oracles: deterministic rules inject 10{,}303 compilable faults into verified CUDA implementations of 188 KernelBench problems, 7{,}384 of them with an independent kill witness; any test protocol is scored by the fraction it detects. The official check misses one in six witnessed faults (16.9%), deterministically, and the misses are skewed by family: 8.7% of arithmetic faults escape, but 78.6% of precision faults do. The metric explains why (a tolerance blind band growing with reduction size; a measured ceiling on input aggressiveness
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크로스 하네스 적응으로 검색 증강 스킬 최적화
An agent skill is a reusable, actionable natural-language artifact that guides an agent to perform a task effectively under a given harness. Recent studies have explored the optimization of agent skills, contributing to a growing collection of publicly available skills spanning diverse tasks, domains, and harnesses. Despite millions of publicly shared skills, existing skill optimization methods largely overlook this accumulated knowledge, instead relying solely on expensive agent rollouts to iteratively refine skills for a target task. To address this, we propose Retrieval-Augmented Skill Optimization (RASO), a framework that leverages an external skill corpus as prior knowledge throughout skill optimization. RASO retrieves relevant knowledge from existing skills and adapts it to the target task and harness via Cross-Harness Adaptation, accounting for mismatches in both domain and harness. RASO comprises two complementary stages: Retrieval-Augmented Skill Initialization (RASI) construc
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거의 공짜로 Looped Transformers 디코딩 성능 높이기
Looped Transformers achieve parameter efficiency by repeatedly executing a shared block across recurrent loops. Each loop yields an intermediate representation decodable for the same next token, yet standard decoding discards earlier states. Because earlier loops embody less computation, recurrence inherently supplies aligned weak-and-strong prediction pairs without auxiliary models or external training. We introduce LoopCD, a training-free contrastive decoding framework that guides token selection by contrasting the final prediction with an earlier recurrent pass, operating either in logit space with one extra output pass (LoopCD-Logits) or in hidden-state space with zero output overhead (LoopCD-Hidden). Across four looped Transformer families, LoopCD delivers substantial, consistent gains at full recurrent depth: LoopCD-Logits raises Ouro-2.6B-Thinking's AIME 2024 pass@1 from 61.88% to 73.33%, while LoopCD-Hidden lifts Huginn's HumanEval pass@1 from 22.56% to 31.71%. Crucially, these
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SILSA, 토폴로지 보존 고해상도 3D 생성을 위한 슬라이딩 윈도우 슬라이스 잠재값
High-resolution 3D generation increasingly relies on voxel latents and multi-stage pipelines that first predict active structure and then synthesize local geometry. While effective, this design fragments continuous surfaces into many local tokens, inflates generation cost, and often weakens topological consistency for thin or highly connected shapes. We introduce SILSA, a topology-aware 3D generation framework that represents shapes with compact sliding-window slice latents. Instead of generating expensive voxel tokens, SILSA uses a fixed set of overlapping slices along the three canonical axes, where each token summarizes a local depth window to preserve cross-sectional continuity and support single-stage rectified-flow generation. A Slice VAE encodes oriented surface samples into multi-axis slice latents and reconstructs them with a sparse volumetric decoder, while a Volumetric Anchor Lattice coordinates directional slice streams through a shared 3D workspace. To preserve structural
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Bellman Policy Optimization
Reinforcement learning with verifiable rewards (RLVR) improves the reasoning capabilities of large language models (LLMs). We introduce Bellman Policy Optimization (BPO), a critic-free method derived from Policy Mirror Descent (PMD). For autoregressive generation with terminal rewards, BPO uses the Bellman equations to reformulate PMD as a trajectory-level objective. The reformulation avoids estimating state values at intermediate states. We prove that it has the same unique optimal solution as the original PMD objective. We derive the practical BPO loss by approximating this objective. Its mismatch-correction weight is a smoothed ratio of complementary token probabilities. Experiments on mathematical reasoning benchmarks demonstrate the effectiveness of BPO.
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StableVQ: 안정적인 Vector-Quantized 토크나이저 학습을 위한 실전 가이드
Vector Quantization (VQ) is fundamental to discrete visual tokenizers that power modern autoregressive and masked image generation models. While recent shared-projection codebook methods have substantially advanced codebook utilization, training stability remains a critical and underexplored challenge. We argue that the root cause lies in the entanglement of the Encoder--Decoder and Codebook training: because neither module can reliably fulfill its own responsibility in isolation, the system can only function when the two subsystems happen to cooperate---a fragile condition that breaks down precisely when training is most stressed. We propose StableVQ, which revisits the proper learning objective of each module and resolves the problems that arise when each is trained to fulfill its own role independently. Concretely, (1) Dynamic STE corrects the instability in the Encoder's learning objective, enabling it to robustly optimize the reconstruction space under discrete regularization even
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JEV-as-a-Judge: 확신하면 수락하고, 불확실하면 에스컬레이션
LLM-as-a-judge enables evaluation across diverse tasks, but inference cost and confidence reliability become critical at scale. We study whether a decision-only judge can provide an economical first pass and identify when stronger evaluation is needed. Comparing jev-as-a-judge with sixteen generative and reward-model judges, with blinded human adjudication, we find it within three percentage points of a state-of-the-art LLM judge, our strongest comparator, on ordinary preference and evidence-grounded factuality at 0.36% of the comparator's fee. Larger gaps arise when judgments require checking a derivation or resisting an elaborately written wrong answer. On several benchmarks, JEV's gap to this comparator is concentrated in low-confidence decisions. A frozen cascade that accepts confident verdicts and escalates uncertain ones retains 99% of the comparator's accuracy at lower cost.
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Agensh: 조직 지능을 1,024개 에이전트로 확장
A multi-agent system can reduce latency on complex tasks by executing work concurrently. Several pioneering harness frameworks support multi-agent systems. However, the scalability of current multi-agent harnesses is often constrained by a central orchestrator's capacity to allocate tasks and coordinate workers. To address this limitation, we introduce Agensh, a scalable self-organized multi-agent harness without a central orchestrator: concurrent workers execute a multi-agent cooperation loop, continuously gathering context, claiming and self-assigning sub-tasks, taking action and sharing findings, verifying results, and merging progress in an asynchronous manner. The loop is supported by the agentic organization infrastructure comprising three components: a shared workspace holds proposed, ongoing, and completed work; a message interface lets workers communicate; and shared context retains reusable findings and work intentions. To test the scalability of Agensh, we evaluate it on the
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Architect-Ant: 건축 평면도의 자동 가구 배치를 손쉽게 편집
Furnished floor plans support real-estate visualization, interior design, and architectural workflows, yet automatic furnishing remains challenged by limited real-world data and the need to satisfy interacting geometric and functional constraints. We ask whether professional furnishing knowledge can be learned from real floor plans using a pretrained model, enabling direct constraint-aware layout generation without relying on costly iterative agentic inference. We introduce AntPlan, a curated dataset of 505 real professional architectural floor plans with dense furniture annotations spanning 92 object classes and ten residential room categories, and Architect-Ant, a framework for generating furniture layouts. Architect-Ant represents layouts with an editable coordinate-based DSL and first learns professional furnishing patterns through supervised fine-tuning. It is then optimized with GRPO using a Layout Rule Score (LRS) that aggregates geometric and functional constraints derived from
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