FAMA: Failure-Aware Meta-Agentic Framework for Open-Source LLMs in Interactive Tool Use Environments
Large Language Models are being increasingly deployed as the decision-making core of autonomous agents capable of effecting change in external environments. Yet, in conversational benchmarks, which simulate real-world customer-centric issue resolution scenarios, these agents frequently fail due to the cascading effects of incorrect decision-making. These challenges are particularly pronounced for open-source LLMs with smaller parameter sizes, limited context windows, and constrained inference budgets, which contribute to increased error accumulation in agentic settings. To tackle these challenges, we present the Failure-Aware Meta-Agentic (FAMA) framework. FAMA operates in two stages: first, it analyzes failure trajectories from baseline agents to identify the most prevalent errors; second, it employs an orchestration mechanism that activates a minimal subset of specialized agents tailored to address these failures by injecting a targeted context for the tool-use agent before the decis
HuggingFace Daily Papers
A Survey on LLM-based Conversational User Simulation
User simulation has long played a vital role in computer science due to its potential to support a wide range of applications. Language, as the primary medium of human communication, forms the foundation of social interaction and behavior. Consequently, simulating conversational behavior has become a key area of study. Recent advancements in large language models (LLMs) have significantly catalyzed progress in this domain by enabling high-fidelity generation of synthetic user conversation. In this paper, we survey recent advancements in LLM-based conversational user simulation. We introduce a novel taxonomy covering user granularity and simulation objectives. Additionally, we systematically analyze core techniques and evaluation methodologies. We aim to keep the research community informed of the latest advancements in conversational user simulation and to further facilitate future research by identifying open challenges and organizing existing work under a unified framework.
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FASH-iCNN: Making Editorial Fashion Identity Inspectable Through Multimodal CNN Probing
Fashion AI systems routinely encode the aesthetic logic of specific houses, editors, and historical moments without disclosing it. We present FASH-iCNN, a multimodal system trained on 87,547 Vogue runway images across 15 fashion houses spanning 1991-2024 that makes this cultural logic inspectable. Given a photograph of a garment, the system recovers which house produced it, which era it belongs to, and which color tradition it reflects. A clothing-only model identifies the fashion house at 78.2% top-1 across 14 houses, the decade at 88.6% top-1, and the specific year at 58.3% top-1 across 34 years with a mean error of just 2.2 years. Probing which visual channels carry this signal reveals a sharp dissociation: removing color costs only 10.6pp of house identity accuracy, while removing texture costs 37.6pp, establishing texture and luminance as the primary carriers of editorial identity. FASH-iCNN treats editorial culture as the signal rather than background noise, identifying which hou
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Sample Selection Using Multi-Task Autoencoders in Federated Learning with Non-IID Data
Federated learning is a machine learning paradigm in which multiple devices collaboratively train a model under the supervision of a central server while ensuring data privacy. However, its performance is often hindered by redundant, malicious, or abnormal samples, leading to model degradation and inefficiency. To overcome these issues, we propose novel sample selection methods for image classification, employing a multitask autoencoder to estimate sample contributions through loss and feature analysis. Our approach incorporates unsupervised outlier detection, using one-class support vector machine (OCSVM), isolation forest (IF), and adaptive loss threshold (AT) methods managed by a central server to filter noisy samples on clients. We also propose a multi-class deep support vector data description (SVDD) loss controlled by a central server to enhance feature-based sample selection. We validate our methods on CIFAR10 and MNIST datasets across varying numbers of clients, non-IID distrib
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Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling
Recent visual generation models have made major progress in photorealism, typography, instruction following, and interactive editing, yet they still struggle with spatial reasoning, persistent state, long-horizon consistency, and causal understanding. We argue that the field should move beyond appearance synthesis toward intelligent visual generation: plausible visuals grounded in structure, dynamics, domain knowledge, and causal relations. To frame this shift, we introduce a five-level taxonomy: Atomic Generation, Conditional Generation, In-Context Generation, Agentic Generation, and World-Modeling Generation, progressing from passive renderers to interactive, agentic, world-aware generators. We analyze key technical drivers, including flow matching, unified understanding-and-generation models, improved visual representations, post-training, reward modeling, data curation, synthetic data distillation, and sampling acceleration. We further show that current evaluations often overestima
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Co-Evolving Policy Distillation
RLVR and OPD have become standard paradigms for post-training. We provide a unified analysis of these two paradigms in consolidating multiple expert capabilities into a single model, identifying capability loss in different ways: mixed RLVR suffers from inter-capability divergence cost, while the pipeline of first training experts and then performing OPD, though avoiding divergence, fails to fully absorb teacher capabilities due to large behavioral pattern gaps between teacher and student. We propose Co-Evolving Policy Distillation (CoPD), which encourages parallel training of experts and introduces OPD during each expert's ongoing RLVR training rather than after complete expert training, with experts serving as mutual teachers (making OPD bidirectional) to co-evolve. This enables more consistent behavioral patterns among experts while maintaining sufficient complementary knowledge throughout. Experiments validate that CoPD achieves all-in-one integration of text, image, and video reas
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ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control
Humanoid control systems have made significant progress in recent years, yet modeling fluent interaction-rich behavior between a robot, its surrounding environment, and task-relevant objects remains a fundamental challenge. This difficulty arises from the need to jointly capture spatial context, temporal dynamics, robot actions, and task intent at scale, which is a poor match to conventional supervision. We propose ExoActor, a novel framework that leverages the generalization capabilities of large-scale video generation models to address this problem. The key insight in ExoActor is to use third-person video generation as a unified interface for modeling interaction dynamics. Given a task instruction and scene context, ExoActor synthesizes plausible execution processes that implicitly encode coordinated interactions between robot, environment, and objects. Such video output is then transformed into executable humanoid behaviors through a pipeline that estimates human motion and executes
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Leveraging Verifier-Based Reinforcement Learning in Image Editing
While Reinforcement Learning from Human Feedback (RLHF) has become a pivotal paradigm for text-to-image generation, its application to image editing remains largely unexplored. A key bottleneck is the lack of a robust general reward model for all editing tasks. Existing edit reward models usually give overall scores without detailed checks, ignoring different instruction requirements and causing biased rewards. To address this, we argue that the key is to move from a simple scorer to a reasoning verifier. We introduce Edit-R1, a framework that builds a chain-of-thought (CoT) verifier-based reasoning reward model (RRM) and then leverages it for downstream image editing. The Edit-RRM breaks instructions into distinct principles, evaluates the edited image against each principle, and aggregates these checks into an interpretable, fine-grained reward. To build such an RRM, we first apply supervised fine-tuning (SFT) as a ``cold-start'' to generate CoT reward trajectories. Then, we introduc
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Intern-Atlas: A Methodological Evolution Graph as Research Infrastructure for AI Scientists
Existing research infrastructure is fundamentally document-centric, providing citation links between papers but lacking explicit representations of methodological evolution. In particular, it does not capture the structured relationships that explain how and why research methods emerge, adapt, and build upon one another. With the rise of AI-driven research agents as a new class of consumers of scientific knowledge, this limitation becomes increasingly consequential, as such agents cannot reliably reconstruct method evolution topologies from unstructured text. We introduce Intern-Atlas, a methodological evolution graph that automatically identifies method-level entities, infers lineage relationships among methodologies, and captures the bottlenecks that drive transitions between successive innovations. Built from 1,030,314 papers spanning AI conferences, journals, and arXiv preprints, the resulting graph comprises 9,410,201 semantically typed edges, each grounded in verbatim source evid
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Nemotron 3 Nano Omni: Efficient and Open Multimodal Intelligence
We introduce Nemotron 3 Nano Omni, the latest model in the Nemotron multimodal series and the first to natively support audio inputs alongside text, images, and video. Nemotron 3 Nano Omni delivers consistent accuracy improvements over its predecessor, Nemotron Nano V2 VL, across all modalities, enabled by advances in architecture, training data and recipes. In particular, Nemotron 3 delivers leading results in real-world document understanding, long audio-video comprehension, and agentic computer use. Built on the highly efficient Nemotron 3 Nano 30B-A3B backbone, Nemotron 3 Nano Omni further incorporates innovative multimodal token-reduction techniques to deliver substantially lower inference latency and higher throughput than other models of similar size. We are releasing model checkpoints in BF16, FP8, and FP4 formats, along with portions of the training data and codebase to facilitate further research and development.
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Synthetic Computers at Scale for Long-Horizon Productivity Simulation
Realistic long-horizon productivity work is strongly conditioned on user-specific computer environments, where much of the work context is stored and organized through directory structures and content-rich artifacts. To scale synthetic data creation for such productivity scenarios, we introduce Synthetic Computers at Scale, a scalable methodology for creating such environments with realistic folder hierarchies and content-rich artifacts (e.g., documents, spreadsheets, and presentations). Conditioned on each synthetic computer, we run long-horizon simulations: one agent creates productivity objectives that are specific to the computer's user and require multiple professional deliverables and about a month of human work; another agent then acts as that user and keeps working across the computer -- for example, navigating the filesystem for grounding, coordinating with simulated collaborators, and producing professional artifacts -- until these objectives are completed.
In preliminary e
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PhyCo: Learning Controllable Physical Priors for Generative Motion
Modern video diffusion models excel at appearance synthesis but still struggle with physical consistency: objects drift, collisions lack realistic rebound, and material responses seldom match their underlying properties. We present PhyCo, a framework that introduces continuous, interpretable, and physically grounded control into video generation. Our approach integrates three key components: (i) a large-scale dataset of over 100K photorealistic simulation videos where friction, restitution, deformation, and force are systematically varied across diverse scenarios; (ii) physics-supervised fine-tuning of a pretrained diffusion model using a ControlNet conditioned on pixel-aligned physical property maps; and (iii) VLM-guided reward optimization, where a fine-tuned vision-language model evaluates generated videos with targeted physics queries and provides differentiable feedback. This combination enables a generative model to produce physically consistent and controllable outputs through v
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ViPO: Visual Preference Optimization at Scale
While preference optimization is crucial for improving visual generative models, how to effectively scale this paradigm remains largely unexplored. Current open-source preference datasets contain conflicting preference patterns, where winners excel in some dimensions but underperform in others. Naively optimizing on such noisy datasets fails to learn preferences, hindering effective scaling. To enhance robustness against noise, we propose Poly-DPO, which extends the DPO objective with an additional polynomial term that dynamically adjusts model confidence based on dataset characteristics, enabling effective learning across diverse data distributions. Beyond biased patterns, existing datasets suffer from low resolution, limited prompt diversity, and imbalanced distributions. To facilitate large-scale visual preference optimization by tackling data bottlenecks, we construct ViPO, a massive-scale preference dataset with 1M image pairs at 1024px across five categories and 300K video pairs
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Learning from Noisy Preferences: A Semi-Supervised Learning Approach to Direct Preference Optimization
Human visual preferences are inherently multi-dimensional, encompassing aesthetics, detail fidelity, and semantic alignment. However, existing datasets provide only single, holistic annotations, resulting in severe label noise: images that excel in some dimensions but are deficient in others are simply marked as winner or loser. We theoretically demonstrate that compressing multi-dimensional preferences into binary labels generates conflicting gradient signals that misguide Diffusion Direct Preference Optimization (DPO). To address this, we propose Semi-DPO, a semi-supervised approach that treats consistent pairs as clean labeled data and conflicting ones as noisy unlabeled data. Our method starts by training on a consensus-filtered clean subset, then uses this model as an implicit classifier to generate pseudo-labels for the noisy set for iterative refinement. Experimental results demonstrate that Semi-DPO achieves state-of-the-art performance and significantly improves alignment with
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Safety Drift After Fine-Tuning: Evidence from High-Stakes Domains
Foundation models are routinely fine-tuned for use in particular domains, yet safety assessments are typically conducted only on base models, implicitly assuming that safety properties persist through downstream adaptation. We test this assumption by analyzing the safety behavior of 100 models, including widely deployed fine-tunes in the medical and legal domains as well as controlled adaptations of open foundation models alongside their bases. Across general-purpose and domain-specific safety benchmarks, we find that benign fine-tuning induces large, heterogeneous, and often contradictory changes in measured safety: models frequently improve on some instruments while degrading on others, with substantial disagreement across evaluations. These results show that safety behavior is not stable under ordinary downstream adaptation, raising critical questions about governance and deployment practices centered on base-model evaluations. Without explicit re-evaluation of fine-tuned models in
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Map2World: Segment Map Conditioned Text to 3D World Generation
3D world generation is essential for applications such as immersive content creation or autonomous driving simulation. Recent advances in 3D world generation have shown promising results; however, these methods are constrained by grid layouts and suffer from inconsistencies in object scale throughout the entire world. In this work, we introduce a novel framework, Map2World, that first enables 3D world generation conditioned on user-defined segment maps of arbitrary shapes and scales, ensuring global-scale consistency and flexibility across expansive environments. To further enhance the quality, we propose a detail enhancer network that generates fine details of the world. The detail enhancer enables the addition of fine-grained details without compromising overall scene coherence by incorporating global structure information. We design the entire pipeline to leverage strong priors from asset generators, achieving robust generalization across diverse domains, even under limited training
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Prox-E: Fine-Grained 3D Shape Editing via Primitive-Based Abstractions
Text-based 2D image editing models have recently reached an impressive level of maturity, motivating a growing body of work that heavily depends on these models to drive 3D edits. While effective for appearance-based modifications, such 2D-centric 3D editing pipelines often struggle with fine-grained 3D editing, where localized structural changes must be applied while strictly preserving an object's overall identity. To address this limitation, we propose Prox-E, a training-free framework that enables fine-grained 3D control through an explicit, primitive-based geometric abstraction. Our framework first abstracts an input 3D shape into a compact set of geometric primitives. A pretrained vision-language model (VLM) then edits this abstraction to specify primitive-level changes. These structural edits are subsequently used to guide a 3D generative model, enabling fine-grained, localized modifications while preserving unchanged regions of the original shape. Through extensive experiments,
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From Skill Text to Skill Structure: The Scheduling-Structural-Logical Representation for Agent Skills
LLM agents increasingly rely on reusable skills, capability packages that combine instructions, control flow, constraints, and tool calls. In most current agent systems, however, skills are still represented by text-heavy artifacts, including SKILL.md-style documents and structured records whose machine-usable evidence remains embedded largely in natural-language descriptions. This poses a challenge for skill-centered agent systems: managing skill collections and using skills to support agent both require reasoning over invocation interfaces, execution structure, and concrete side effects that are often entangled in a single textual surface. An explicit representation of skill knowledge may therefore help make these artifacts easier for machines to acquire and leverage. Drawing on Memory Organization Packets, Script Theory, and Conceptual Dependency from Schank and Abelson's classical work on linguistic knowledge representation, we introduce what is, to our knowledge, the first structu
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Learning while Deploying: Fleet-Scale Reinforcement Learning for Generalist Robot Policies
Generalist robot policies increasingly benefit from large-scale pretraining, but offline data alone is insufficient for robust real-world deployment. Deployed robots encounter distribution shifts, long-tail failures, task variations, and human correction opportunities that fixed demonstration datasets cannot fully capture. We present Learning While Deploying (LWD), a fleet-scale offline-to-online reinforcement learning framework for continual post-training of generalist Vision-Language-Action (VLA) policies. Starting from a pretrained VLA policy, LWD closes the loop between deployment, shared physical experience, policy improvement, and redeployment by using autonomous rollouts and human interventions collected across a robot fleet. To stabilize learning from heterogeneous, sparse-reward fleet data, LWD combines Distributional Implicit Value Learning (DIVL) for robust value estimation with Q-learning via Adjoint Matching (QAM) for policy extraction in flow-based VLA action generators.
HuggingFace Daily Papers
Stable-GFlowNet: Toward Diverse and Robust LLM Red-Teaming via Contrastive Trajectory Balance
Large Language Model (LLM) Red-Teaming, which proactively identifies vulnerabilities of LLMs, is an essential process for ensuring safety. Finding effective and diverse attacks in red-teaming is important, but achieving both is challenging. Generative Flow Networks (GFNs) that perform distribution matching are a promising methods, but they are notorious for training instability and mode collapse. In particular, unstable rewards in red-teaming accelerate mode collapse. We propose Stable-GFN (S-GFN), which eliminates partition function Z estimation in GFN and reduces training instability. S-GFN avoids Z-estimation through pairwise comparisons and employs a robust masking methodology against noisy rewards. Additionally, we propose a fluency stabilizer to prevent the model from getting stuck in local optima that produce gibberish. S-GFN provides more stable training while maintaining the optimal policy of GFN. We demonstrate the overwhelming attack performance and diversity of S-GFN across
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Trees to Flows and Back: Unifying Decision Trees and Diffusion Models
Decision trees and diffusion models are ostensibly disparate model classes, one discrete and hierarchical, the other continuous and dynamic. This work unifies the two by establishing a crisp mathematical correspondence between hierarchical decision trees and diffusion processes in appropriate limiting regimes. Our unification reveals a shared optimization principle: Global Trajectory Score Matching (GTSM), for which gradient boosting (in an idealized version) is asymptotically optimal. We underscore the conceptual value of our work through two key practical instantiations: \treeflow, which achieves competitive generation quality on tabular data with higher fidelity and a 2\times computational speedup, and \dsmtree, a novel distillation method that transfers hierarchical decision logic into neural networks, matching teacher performance within 2\% on many benchmarks.
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End-to-End Autoregressive Image Generation with 1D Semantic Tokenizer
Autoregressive image modeling relies on visual tokenizers to compress images into compact latent representations. We design an end-to-end training pipeline that jointly optimizes reconstruction and generation, enabling direct supervision from generation results to the tokenizer. This contrasts with prior two-stage approaches that train tokenizers and generative models separately. We further investigate leveraging vision foundation models to improve 1D tokenizers for autoregressive modeling. Our autoregressive generative model achieves strong empirical results, including a state-of-the-art FID score of 1.48 without guidance on ImageNet 256x256 generation.
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Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning
Given the rapidly growing capabilities of vision-language models (VLMs), extending them to interactive decision-making tasks such as video games has emerged as a promising frontier. However, existing approaches either rely on large-scale supervised fine-tuning (SFT) on human trajectories or apply reinforcement learning (RL) only in relatively short-horizon settings (typically around 20--30 turns). In this work, we study RL-based training of VLMs for long-horizon decision-making in Super Mario Land, a visually grounded environment requiring 100+ turns of interaction with coordinated perception, reasoning, and action. We begin with a systematic investigation of key algorithmic components and propose an adapted variant of PPO with a lightweight turn-level critic, which substantially improves training stability and sample efficiency over critic-free methods such as GRPO and Reinforce++. We further show that pretrained VLMs provide strong action priors, significantly improving sample effici
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Online Self-Calibration Against Hallucination in Vision-Language Models
Large Vision-Language Models (LVLMs) often suffer from hallucinations, generating descriptions that include visual details absent from the input image. Recent preference alignment methods typically rely on supervision distilled from stronger models such as GPT. However, this offline paradigm introduces a Supervision-Perception Mismatch: the student model is forced to align with fine-grained details beyond its perceptual capacity, learning to guess rather than to see. To obtain reliable self-supervision for online learning, we identify a Generative-Discriminative Gap within LVLMs, where models exhibit higher accuracy on discriminative verification than open-ended generation. Leveraging this capability, we propose Online Self-CAlibRation (OSCAR), a framework that integrates Monte Carlo Tree Search with a Dual-Granularity Reward Mechanism to construct preference data and iteratively refines the model via Direct Preference Optimization. Extensive experiments demonstrate that OSCAR achieves
HuggingFace Daily Papers
Learning to Act and Cooperate for Distributed Black-Box Consensus Optimization
Distributed blackbox consensus optimization is a fundamental problem in multi-agent systems, where agents must improve a global objective using only local objective queries and limited neighbor communication. Existing methods largely rely on handcrafted update rules and static cooperation patterns, which often struggle to balance local adaptation, global coordination, and communication efficiency in heterogeneous nonconvex environments. In this paper, we take an initial step toward trajectory-driven self-design for distributed black-box consensus optimization. We first redesign the agent-level swarm dynamics with an adaptive internal mechanism tailored to decentralized consensus settings, improving the balance between exploration, convergence, and local escape. Built on top of this adaptive execution layer, we propose Learning to Act and Cooperate (LACMAS), a trajectorydriven framework in which large language models provide sparse highlevel guidance for shaping both agentinternal actio
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Better Models, Faster Training: Sigmoid Attention for single-cell Foundation Models
Training stable biological foundation models requires rethinking attention mechanisms: we find that using sigmoid attention as a drop in replacement for softmax attention a) produces better learned representations: on six diverse single-cell datasets, sigmoid achieves 25% higher cell-type separation, better cell-type cohesion metrics, and lower validation loss, b) faster training, models with sigmoid attention train up to 10% faster than their softmax counterparts, and c) more stable training by eliminating inherent sources of instability in softmax attention. We establish that sigmoid attention has globally bounded derivatives (leq 0.25) as opposed to softmax, and a diagonal Jacobian structure in contrast with softmax's dense coupling, which together help alleviate training instabilities. In stress tests on 160M-parameter bidirectional attention models trained without gradient clipping on 8K-token sequences, softmax diverges catastrophically, with gradients exploding by four orders of
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Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling
Joint audio-video generation models have shown that unified generation yields stronger cross-modal coherence than cascaded approaches. However, existing models couple modalities throughout denoising via pervasive attention, treating high-level semantics and low-level details in a fully entangled manner. This is suboptimal for talking head synthesis: while audio and facial motion are semantically correlated, their low-level realizations (acoustic signals and visual textures) follow distinct rendering processes. Enforcing joint modeling across all levels causes unnecessary entanglement and reduces efficiency. We propose Talker-T2AV, an autoregressive diffusion framework where high-level cross-modal modeling occurs in a shared backbone, while low-level refinement uses modality-specific decoders. A shared autoregressive language model jointly reasons over audio and video in a unified patch-level token space. Two lightweight diffusion transformer heads decode the hidden states into frame-le
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AnalogRetriever: Learning Cross-Modal Representations for Analog Circuit Retrieval
Analog circuit design relies heavily on reusing existing intellectual property (IP), yet searching across heterogeneous representations such as SPICE netlists, schematics, and functional descriptions remains challenging. Existing methods are largely limited to exact matching within a single modality, failing to capture cross-modal semantic relationships. To bridge this gap, we present AnalogRetriever, a unified tri-modal retrieval framework for analog circuit search. We first build a high-quality dataset on top of Masala-CHAI through a two-stage repair pipeline that raises the netlist compile rate from 22\% to 100\%. Built on this foundation, AnalogRetriever encodes schematics and descriptions with a vision-language model and netlists with a port-aware relational graph convolutional network, mapping all three modalities into a shared embedding space via curriculum contrastive learning. Experiments show that AnalogRetriever achieves an average Recall@1 of 75.2\% across all six cross-mod
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Soft Anisotropic Diagrams for Differentiable Image Representation
We introduce Soft Anisotropic Diagrams (SAD), an explicit and differentiable image representation parameterized by a set of adaptive sites in the image plane. In SAD, each site specifies an anisotropic metric and an additively weighted distance score, and we compute pixel colors as a softmax blend over a small per-pixel top-K subset of sites. We induce a soft anisotropic additively weighted Voronoi partition (i.e., an Apollonius diagram) with learnable per-site temperatures, preserving informative gradients while allowing clear, content-aligned boundaries and explicit ownership. Such a formulation enables efficient rendering by maintaining a per-query top-K map that approximates nearest neighbors under the same shading score, allowing GPU-friendly, fixed-size local computation. We update this list using our top-K propagation scheme inspired by jump flooding, augmented with stochastic injection to provide probabilistic global coverage. Training follows a GPU-first pipeline with gradient
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Repetition over Diversity: High-Signal Data Filtering for Sample-Efficient German Language Modeling
Recent research has shown that filtering massive English web corpora into high-quality subsets significantly improves training efficiency. However, for high-resource non-English languages like German, French, or Japanese, aggressive filtering creates a strategic dilemma: should practitioners prioritize diversity by training once on large amounts of lightly filtered web data, or prioritize quality by strictly filtering for a high-quality core and repeating it over multiple epochs? We investigate this trade-off for German by constructing hierarchical quality filters applied to 500M web documents, comparing multi-epoch training on the filtered subsets against single-pass training on a diverse corpus. Our experiments across multiple model scales and token budgets show that repeating high-quality data consistently outperforms single-pass training on larger, less filtered sets. Notably, the performance gap persists even after 7 epochs. Our findings suggest that for non-English LLMs, semantic
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