📄 AI Papers

커리큘럼 없이 학습하기: 작업 불가지론적 환경 전처리

커리큘럼 없이 학습하기: 작업 불가지론적 환경 전처리

Before an LLM agent tackles tasks in a new environment, it can inspect available corpora and tools and construct reusable resources such as indices, scripts, or procedural guidance. Most automated adaptation methods, however, rely on task examples, trajectories, or evaluation feedback to decide what to build. Existing task-agnostic approaches avoid this supervision but commit in advance to a preparation strategy for a particular type of environment. We study a more open-ended setting: can an agent study an unfamiliar environment without a syllabus, i.e. before test time and without knowledge of the downstream task distribution, and choose how to prepare it? We formalize task-agnostic environment preprocessing, in which a studying system explores an environment under a budget and produces artifacts for a frozen solver. We compare unaided and archive-equipped meta-agents with fixed synthetic-practice and corpus-processing methods across six heterogeneous benchmarks. A meta-agent variant

HuggingFace Daily Papers

돌이킬 수 없는 화재 손상 이후 객체 이해를 위한 특징 복원

돌이킬 수 없는 화재 손상 이후 객체 이해를 위한 특징 복원

Objects in post-fire environments often undergo irreversible physical transformations that change their geometry, material state, and visual appearance. Detecting and identifying these remnants is critical for locating hazards, reconstructing pre-incident contents, and inventorying losses. Unlike standard image corruptions, these degradations affect the physical structure of the object itself. To study this setting, we introduce TRACE, a transformation-aware benchmark for post-fire object understanding. TRACE contains 21.4K real-image-grounded synthetic scenes and paired object-level pristine-to-degraded progressions spanning 499 object identities across 189 categories. We define five tasks targeting localization and pre-degradation understanding: degraded-object detection, pristine-state recovery and retrieval, original material recovery, pristine description generation, and functional reasoning. Existing models degrade sharply with severity. From the least to the most severe level, R

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Omni-Streaming Thinking: 옴니 스트리밍 사고

Omni-Streaming Thinking: 옴니 스트리밍 사고

Streaming omni-modal models must decide what and when to answer from the video chunks and synchronized audio observed so far. Visual cues often support an interpretation before an utterance or sound event is complete. If that interpretation enters memory as a fact, later reasoning can keep relaying it even after audio contradicts it. We call this failure premature cross-modal commitment. We propose Omni-Streaming Thinking (OST), which generates structured outputs that include evidence observed so far, forecasts of future evidence, and claims based on this evidence. Each claim is initially marked as pending and linked to a future verification interval. Audio and visual evidence are stored separately, and OST checks a claim against the evidence from the specified modality at the end of the verification interval. When contradictory evidence is detected, a refutation process reduces the influence of the claim and its dependent states, and then guides a state update using the new evidence.

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로봇 조작을 위한 정책으로서의 에이전트

로봇 조작을 위한 정책으로서의 에이전트

We demonstrate that a general-purpose agent can directly drive a physical robot throughout task execution without any task-specific or environment-specific training. We introduce Agent as Policy (AGP), which places task planning and execution under the agent's control. Given a task and a robot interface, the agent interprets visual evidence, writes executable programs, issues motion commands, and revises its actions in response to physical outcomes. This brings the agent's reasoning and programming capabilities into continuous interaction with the physical world. We study AGP across multiple real-world manipulation tasks spanning precision manipulation, dynamic motions, and deformable objects. These include assembly from human videos, block construction from goal images, die reorientation, targeted throwing, and bimanual towel folding. AGP achieves success rates of 100%, 100%, and 80% on three block construction configurations. These findings establish a path for general-purpose agents

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모든 프롬프트가 같지는 않다: 멀티모달 강화 후학습을 위한 탐색 유도형 프롬프트 스캐폴딩

모든 프롬프트가 같지는 않다: 멀티모달 강화 후학습을 위한 탐색 유도형 프롬프트 스캐폴딩

Training prompts in online reinforcement learning (RL) differ substantially in how informative they are for the current policy: some are already saturated while others are too difficult to yield reliable learning signals, yet both receive equal rollout budget under standard training. We propose an exploration-guided prompt scaffolding framework that adapts the training prompt distribution dynamically throughout RL post-training of multimodal large language models (MLLMs). Central to our approach is the Exploration Potential Score (EPS), a lightweight rollout-based proxy for prompt utility derived from KL-regularized policy improvement theory, computable directly from on-policy rollout statistics without additional overhead. Rather than discarding low-utility prompts, we use a teacher model to generate scaffolded rewrites that preserve the original task intent while making subsequent training more informative, reframing teacher supervision as training-data refinement rather than output

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프로덕션 환경의 그리스어-영어 음성 인식기 구축

프로덕션 환경의 그리스어-영어 음성 인식기 구축

We report a multi-month engineering program to build Sophea, a production bilingual Greek-English automatic speech recognition system. We evaluate the system against nine production gates covering Greek and English word error rate, language identification, and hallucinations on non-speech audio. Across twenty-three training iterations and two model architectures, no training-data composition passed all nine gates simultaneously. Meeting the Greek noisy-environment target required about 1,500 steps of dense domain exposure, while preserving English language identification tolerated only about 250 steps, or about 1,250 with a rebalanced mix that reduced Greek accuracy. We describe a six-stage data pipeline in which calibrating an audio-quality filter against in-domain anchors reduced the discarded share of scored Greek audio from 98.7 percent to 10.6 percent. A pre-registered ablation isolated a hallucination defect to one training-data package. A three-model ROVER ensemble increased gat

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Lossless Speculative Decoding은 얼마나 무손실인가: Orthrus에서 수치 정밀도의 역할

Lossless Speculative Decoding은 얼마나 무손실인가: Orthrus에서 수치 정밀도의 역할

Orthrus is a hybrid autoregressive-diffusion architecture that accelerates autoregressive language-model inference by generating multiple tokens in parallel while using a frozen autoregressive backbone. Its central claim is that an intra-model consensus mechanism enables lossless speculative decoding, producing the same output sequence as the autoregressive model. We independently reproduce Orthrus and examine this claim under different numerical precisions. Under BF16 inference, exact trajectory matching occurs in only 45% of cases for the authors' checkpoint and 43% for our independently trained model across 1,190 prompts from 12 domains. The probability of exact matching is also strongly associated with the response-conditional perplexity of the reference model. Despite this trajectory divergence, Orthrus does not show systematic degradation on downstream lm-eval-harness benchmarks. In contrast, repeating the trajectory evaluation with FP32 yields exact trajectory matching on all

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ModaLens: 리포트 조건부 의료 VLM의 이미지 민감도 측정

ModaLens: 리포트 조건부 의료 VLM의 이미지 민감도 측정

A radiology report can already answer a clinical question, so it is hard to tell whether a vision-language model also uses the image. ModaLens, a paired image-swap audit, measures how report availability changes image sensitivity: MedGemma-27B on 3,199 paired MIMIC-CXR cases from 293 patients, all 14 questions per case (13 finding-specific and one composite), each image replaced by one from another study, usually of the same patient, with question and report fixed. Under an explicit answer instruction, the model's generated answer changes on 4.26 percent of trials with the report and 20.94 percent without it, a paired increase of 16.7 points (patient-clustered 95 percent CI 15.6 to 17.7), so report availability reduces image-swap sensitivity under this protocol; the original prompt with a lowercase first-token readout gives 4.70 percent against 17.07 percent, and substitutions also move continuous answer scores where the binary prediction does not change. The labels are derived from re

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Grouped Value Attention: 필요 시 키 재구성으로 KV 캐시 효율화

Grouped Value Attention: 필요 시 키 재구성으로 KV 캐시 효율화

The KV cache is a primary bottleneck for Transformer decoding: its memory footprint and cache-read traffic grow with sequence length. Grouped-query attention (GQA) reduces this cost by sharing key-value heads, but still stores both a key and a value at every step. We introduce Grouped Value Attention (GVA), which stores grouped values and reconstructs content keys with a learned linear map. At inference, the map can be absorbed into the query, eliminating the need to materialize content keys in the intended decode path. A small shared decoupled RoPE channel retains positional information through a separately cached positional key. For the configurations studied, this representation reduces persistent cache scalars by approximately 45-47% relative to matched GQA. At the 350M-parameter scale with 30B FineWeb-Edu tokens, the 16-dimensional positional variant reaches 44.18 average accuracy across five tasks, compared with 44.36 for GQA and 43.88 for MLA. These results demonstrate near-GQA

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에이전트가 느려질 때: Elo-per-token 분석으로 LLM 에이전트의 테스트타임 전략 이해하기

에이전트가 느려질 때: Elo-per-token 분석으로 LLM 에이전트의 테스트타임 전략 이해하기

Large language model (LLM) agents allocate test-time compute adaptively as they revise solutions, use tools, explore alternatives, and decide when to stop. This test-time strategy makes it difficult to measure how agent performance scales. We study open-ended tasks that provide continuous scores for intermediate submissions, making progress observable throughout long trajectories. We propose Elo-per-token analysis, which tracks the best solution found at each token budget and uses a Bradley-Terry model to aggregate within-task orderings into Elo ratings across tasks with different score scales. We apply it to four general-purpose agents on four open-ended benchmarks, with sessions of up to 100M tokens, and to three feedback-driven LLM optimization harnesses in controlled single-task interventions. Independent sampling provides a theoretically characterized reference, for which Elo grows linearly with log compute. Against this reference, agents can initially convert tokens into Elo fast

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포기하지 않으며 LLM용 RL에서 어려운 문제 푸는 법 학습

포기하지 않으며 LLM용 RL에서 어려운 문제 푸는 법 학습

We demonstrate that training LLMs with RL does not improve performance equally across a dataset. RL shows large improvements on easy problems that an LLM is already good at solving, but small improvements on hard problems. We call this the Matthew Effect in RL for LLMs, after the phenomenon of cumulative advantage from economics and network science summarized as "the rich get richer". The naive explanation is that hard problems require more compute to find a solution. We argue that modern RL methods are exacerbating the issue by wasting too much compute on easy problems and instead should dynamically reallocate how they use compute. We introduce Never Give Up (NGU), a simple adaptive sampling method that keeps generating samples for a problem until one is correct. By leveraging asynchronous RL, this naturally uses fewer samples to filter out easy problems and allocates more compute to solving harder problems. We investigate the design choices that affect NGU, such as off-policy robustn

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Vibe Design 에이전트를 위한 창의적 탐색 지원

Vibe Design 에이전트를 위한 창의적 탐색 지원

Vibe design agents turn natural-language briefs into rendered interfaces and frontend code. Yet a useful design agent should do more than produce one valid page: it should help users explore coherent alternatives. Increasing token-level temperature is a blunt solution because it varies aesthetic decisions and syntax-sensitive code at the same time. We instead separate exploration from implementation through an inference architecture that makes design direction an explicit intermediate decision. Inspired by Verbalized Sampling, a pre-pass proposes structured design specifications with typicality scores, an external selector samples one, and the downstream generator realizes the selected specification together with the original request under fixed settings. We apply this approach to UI themes and visual-asset prompts. Across 168 prompts, with 1,255 paired comparisons per temperature for each intervention, theme sampling broadens observed selection coverage and screenshot variation, while

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E2A-Bench: 금융 차트 추론에서 Evidence-to-Action 신뢰성 벤치마크

E2A-Bench: 금융 차트 추론에서 Evidence-to-Action 신뢰성 벤치마크

Can financial vision-language models (VLMs) turn chart evidence into reliable action recommendations? Existing hallucination evaluations are mostly claim-centric; they assess whether generated statements are supported, but not whether evidence remains traceable through rationale, confidence, and final action. We introduce E2A-Bench, a 969-query benchmark for financial chart reasoning, constructed from 323 HS300 constituents under three input modalities with deterministic OHLCV-derived evidence anchors. E2A-Bench evaluates grounding, reasoning-action consistency, evidence-confidence calibration, and directional coverage through UCR, RCI, ECI, and NDR, where NDR measures coverage-aware evidence-to-action reliability rather than realized trading performance. Evaluating 20 VLMs reveals three failures hidden by scalar hallucination scores: the lowest-UCR model ranks near the bottom by NDR due to only 6.4% directional coverage; oracle-aided verification reduces unsupported claims but can col

HuggingFace Daily Papers

근본 원인 추적은 탐색 문제다: 장기 실행 에이전트 실패를 위한 지속적 탐색

근본 원인 추적은 탐색 문제다: 장기 실행 에이전트 실패를 위한 지속적 탐색

The increasing deployment of AI agents in long-horizon tasks yields massive execution logs. Diagnosing failures within these records is crucial for reliability, as it transforms outcome-level signals into actionable interventions. The sheer scale of the data renders human review impractical, driving the need for automated root-cause attribution (RCA). However, automated RCA methods using LLMs suffer from low diagnostic accuracy, especially as execution traces grow larger. They struggle because relevant information is often sparse, distributed across distant actions, and disconnected from the visible failure, reducing root-cause attribution to a massive search problem. Existing RCA methods typically rely on one-shot LLM judgments to diagnose failures from execution traces. While effective for shorter trajectories, these judges tend to settle on a plausible diagnosis early, leaving critical evidence in longer traces unexamined. We introduce Continual Search, an iterative framework that n

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MInTRL: 오프폴리시 개입으로 온폴리시 RL 성능 높인다

MInTRL: 오프폴리시 개입으로 온폴리시 RL 성능 높인다

Reinforcement learning with verifiable rewards is typically performed on-policy, keeping training data close to the current policy but limiting learning to trajectories that the policy can discover itself. Off-policy methods such as supervised fine-tuning, on the other hand, can leverage external knowledge beyond the base model's capabilities, but may suffer from large distribution shift. The key challenge is thus to expand exploration without sacrificing learnability. In this work, we introduce Minimal Intervention Reinforcement Learning (MInTRL), which expands the exploration frontier through sparse, local interventions in otherwise on-policy rollouts. During generation, a judge-intervention policy periodically reviews the current policy's output, replaces erroneous suffixes with short corrections, and immediately returns control to the policy. During training, MInTRL adopts a sequence-level advantage-regression objective that eliminates the need for importance sampling. We show that

HuggingFace Daily Papers

Transformer Variational Auto-Encoders로 희소 결정 트리 학습

Transformer Variational Auto-Encoders로 희소 결정 트리 학습

Decision trees are among the most widely used models in machine learning, largely due to their transparent decision logic, making them well-suited for high-stakes decision-making contexts. However, most existing learning algorithms focus on predictive performance, overlooking the joint optimization of other desirable properties, such as structural sparsity. In this work we propose TREVIS, an approach for learning decision trees with respect to complex objectives, based on the exploration of the latent space of a Tree Transformer Variational Auto-Encoder (TTVAE). By mapping decision trees onto latent representations, TREVIS replaces the discrete search space with a continuous one, enabling gradient-based optimization via a differentiable surrogate model. We experiment with TREVIS for learning decision trees that jointly optimize predictive performance and sparsity. Results show that TREVIS discovers decision trees matching the predictive performance of existing near-optimal algorithms w

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StepAudio 3 음악 기술 보고서

StepAudio 3 음악 기술 보고서

We introduce StepAudio 3 Music, a large-scale, long-form music generation model that supports explicit musical planning and open-domain text-controlled generation. The StepAudio Music Tokenizer represents audio as a 50-Hz stream from a 65536-entry single codebook, using semantically informed self-supervised and multi-task training to preserve musical structure and reconstruction-relevant information. A flow-matching diffusion Transformer (DiT) predicts continuous StepAudio VAE latents, which our VAE decoder converts into 48-kHz audio. This discrete-continuous design is guided by comparisons of single-codebook VQ, Semantic and Acoustic RVQ, and different DiT configurations. For explicit planning, a Mixture-of-Experts autoregressive model uses ABC notation to produce an intermediate arrangement plan (ABC-CoT) before predicting music tokens, making harmony, rhythm, and melodic structure part of the generation context. A progressive training curriculum and supervised fine-tuning support so

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HarnessVLN: 에이전트 하네스로 학습 없는 embodied navigation 통합

HarnessVLN: 에이전트 하네스로 학습 없는 embodied navigation 통합

Embodied navigation requires agents to interpret visual observations, accumulate spatial knowledge, and execute actions to follow instructions or locate objects. Training-based methods face generalization challenges, while training-free methods exploit multimodal large language models (MLLMs) but often lack mechanisms to reconcile proposed actions with spatial evidence, task progress, and execution failures. We present HarnessVLN, a zero-shot, training-free framework whose Agent Harness coordinates perception, retrieval, grounding, navigation, recovery, and termination through a unified tool interface. The Harness validates planner proposals against spatial evidence, geometric feasibility, and subgoal consistency, incorporating structured tool feedback into subsequent decisions. Hierarchical event memory tracks task progress and execution history, while a persistent Spatiotemporal Graph maintains reusable spatial evidence and failure annotations for verification and recovery. A replace

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모달리티 자기회귀 월드-액션 모델

모달리티 자기회귀 월드-액션 모델

World-action models (WAMs) jointly model future observations and actions, typically predicting the future as RGB images. Other visual modalities such as depth, pretrained visual features, and point tracks can more efficiently capture geometric, semantic, and motion features. However, how best to combine these modalities within WAMs remains an open question. We introduce ModAR, the first WAM to autoregressively denoise multiple future modalities before predicting actions. This allows each prediction to condition on previously generated modalities. We train from scratch to systematically study how training-data mixtures, predicted modalities, and WAM formulations affect performance. In our evaluations, WAMs benefit from predicting point tracks, DINO features, and depth maps, while additionally predicting future RGB does not provide a consistent benefit. We also find that ModAR's sequential generation outperforms existing WAM formulations, with the highest average success rate at all eval

HuggingFace Daily Papers

The Router Within: 고정된 LLM에서 고유 스킬 라우팅 끌어내기

The Router Within: 고정된 LLM에서 고유 스킬 라우팅 끌어내기

Skills extend an LLM agent beyond its parametric knowledge, and the gain they promise rests on picking the right one. Deployed harnesses route by preloading every skill's metadata into the context, which disperses the agent's attention and caps the library size. Retrieval pipelines move the selection out of the context, but also out of the agent's capability. We show that the frozen agent LLM already carries the routing signal in its own forward passes, and that two linear maps suffice to read it out with no skill text in the context. Gavel (Glance And Verdict from a frozen LLM) reads it in two steps. A glance projects the task's and each skill's mid-layer states through the two maps, the only parameters trained, and scores the full library against compact per-skill banks that one forward pass builds at installation. A verdict then resumes the shortlisted skills' forward passes and reads the model's own likelihood and yes/no judgment, fused with the glance as a product of experts. Trai

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StepAudio 3 실시간 기술 보고서

StepAudio 3 실시간 기술 보고서

Realtime spoken interaction demands deep reasoning, prompt responses, and fluid turn-taking. We present StepAudio 3 Realtime, an audio-language foundation model organized around a continuous listen-converse-think-act loop. Deep Perception captures rich acoustic cues to interpret user intent, while Seamless Duplex models synchronized audio streams to handle pauses, backchannels, and interruptions naturally. Crucially, we resolve the tension between deep deliberation and latency via Think-While-Speaking, executing private reasoning in parallel with spoken delivery. In reasoning mode, StepAudio 3 reaches a 73.0 macro average on StepAudioChat. With Think-While-Speaking, it achieves dialogue and reasoning performance comparable to dedicated reasoning models while speaking in real time. Furthermore, an integrated Voice Agent handles asynchronous tool execution without disrupting the dialogue flow. StepAudio 3 Realtime achieves top-tier performance across key dimensions: an exceptional 90.6 o

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FLAT: 검색·생성을 위한 이미지·텍스트의 1D 가변 길이 정렬 트랜스모달 토큰화

FLAT: 검색·생성을 위한 이미지·텍스트의 1D 가변 길이 정렬 트랜스모달 토큰화

Traditional multimodal representation learning and generation are two stages: a contrastive or self-supervised visual encoder is trained first, followed by a separate downstream generative model. This setup bottlenecks generative performance behind frozen embeddings. To bridge this gap, we revisit joint multimodal representation learning and generation to produce linearly interpolatable embeddings that are directly consumable by generative decoders. We present FLAT (Flexible-Length Aligned Transmodal representations), a representation pre-training framework that jointly optimizes a shared multimodal encoder alongside downstream text-to-image (T2I) and image-to-text (I2T) decoders. By combining contrastive alignment with bidirectional cross-modal generative objectives, FLAT ensures its representations function as both discriminative semantic descriptors and generative conditions. Architecturally, FLAT maps visual and textual inputs into a unified continuous 1D sequence space, applying n

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또 다른 청사진: 프런티어 AI에 아이처럼 질문하는 법

또 다른 청사진: 프런티어 AI에 아이처럼 질문하는 법

This paper reports experiments across six frontier model types from OpenAI, Anthropic, xAI, and Google DeepMind. Ten independent sessions per model type used the same three stage prompt sequence, progressing from architectural preference to a full ASCII backbone. Under the school audience framing, responses repeatedly converged on a shared architectural pattern built around persistent latent state, adaptive computation, memory, specialist routing, verification, stopping control, and delayed decoding. Most runs remained close to this common structure, while a small number developed markedly greater engineering specificity. The audience framing appears to be an important condition of this effect. In additional control runs that removed the school framing while retaining the architectural request, responses became substantially more heterogeneous and failed to reproduce the same stable motif convergence. One observation is particularly striking. GPT-5.6 Sol produced an unusually elaborate

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PhysStream: 구조화된 장면 메모리와 정밀 모션 제어로 구현한 물리 기반 스트리밍 영상 생성

PhysStream: 구조화된 장면 메모리와 정밀 모션 제어로 구현한 물리 기반 스트리밍 영상 생성

Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet existing controllable methods either require the full control schedule before generation starts, or use pixel-space signals that dictate object positions rather than physical dynamics. To address these limitations, we propose PhysStream, an autoregressive model for physics-grounded image-to-video synthesis that incorporates structured scene memory---positional maps and object tracking maps derived online from previously generated frames---and supports fine-grained motion control via sparse velocity-increment signals that encode physical quantities, letting the model learn the underlying dynamics. We train our model in two stages: a bidirectional model is first finetuned with motion-control conditioning, then a causal autoregressive model is trained with additional structured scene memory, further improving physical consistency. PhysStream

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Drift-Constrained Optimization: Instruct 모델 미세조정, 방향만이 중요하다

Drift-Constrained Optimization: Instruct 모델 미세조정, 방향만이 중요하다

Fine-tuning instruct models often improves target performance while inducing behavioral drift from the reference model, which can degrade existing capabilities. Rather than treating this drift as an uncontrolled consequence of optimization, we specify a behavioral drift budget before optimization and ask how to boost the target-task performance within it. Locally, behavioral drift induces a shared geometry anchored at the reference model, with the drift budget defining a boundary within this space. In this space, drift determines distance from the reference, leaving update direction as the remaining degree of freedom. Fine-tuning updates can therefore be compared through their directional efficiency, naturally reformulating fine-tuning as a direction-selection problem. This reformulation makes a concrete prediction: changing the accessible directions can qualitatively alter the outcome of fine-tuning. We test this prediction in a stringent QA-only setting, where strong instruct models

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모달리티 전반에서 수렴적으로 나타난 In-Context Learning

모달리티 전반에서 수렴적으로 나타난 In-Context Learning

Few-shot in-context learning (ICL), the capacity of a model to infer abstract patterns from input-output examples provided in its prompt and apply them to new inputs, has been extensively studied in large language models trained for next-token prediction on human text. Recently, few-shot ICL has been demonstrated in autoregressive genomic models as well. This raises a question: does ICL emerge broadly across domains, and if so, what common structure is shared? To address both, we develop a controlled cross-modality framework that instantiates the same task suite in a variety of modalities to test what we call the Convergent Emergence Hypothesis: the idea that few-shot ICL, when it emerges, shares a common cross-modality difficulty profile - i.e., tasks that benefit from ICL in one modality tend to benefit in others. We show that paired-mapping ICL emerges across six modalities (language, genome, integer sequences, time series, images, and proteins), surpasses controlled baselines, an

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Emergence World: 장기 구간 멀티 에이전트 시스템을 겨냥한 적대적 스트레스 테스트

Emergence World: 장기 구간 멀티 에이전트 시스템을 겨냥한 적대적 스트레스 테스트

As AI agents move from bounded tasks to persistent deployments, failures can propagate through memory, tools, other agents, and environmental state long after their interactions. This creates a safety regime that cannot be characterized by evaluating model responses in isolation. Emergence World, is a continuously running multi-agent environment for adversarial stress testing of long horizon autonomous systems. We ran eight parallel worlds of ten agents from identical starting conditions: seven homogeneous worlds powered by distinct frontier models and one mixed-model world. Across 16 days, the agents generated more than 850,000 LLM calls and nearly 50 billion tokens while pursuing goals, using/creating tools, maintaining persistent memory, and governing shared institutions. After operational state had accumulated, we delivered three controlled stress events through ordinary interaction surfaces: indirect prompt injection, misinformation, and exposure of private agent memories. No eval

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Generalized Agent Iteration: 반복적 정책 개선과 재귀적 자기개선을 아우르는 단일 프레임워크

Generalized Agent Iteration: 반복적 정책 개선과 재귀적 자기개선을 아우르는 단일 프레임워크

When we speak of recursive self-improvement (RSI), are we speaking of a phenomenon, a mechanism, or a prospect? Towards autonomous and evolving intelligence, RSI is being claimed at many scales, while no single framework that formally describes these emerging instances exists. Its counterpart in the classical realm, iterative policy improvement, is characterized by generalized policy iteration (GPI), a framework of broad applicability with well-understood theoretical properties, but only where the update principle and the evaluation base lie outside the agent. In this paper, we propose Generalized Agent Iteration (GAI), a formal framework that describes iterative policy improvement and RSI as two cases of a single learning paradigm. GAI defines the agent as a configuration of modifiable components within a system and models the learning process as a cycle of agent evaluation and agent improvement. Two pivotal dials then distinguish the instances: whether the improving mechanism is part

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Tacit-TTS: 효율적인 스크립트 없는 음성 복제를 위한 자기회귀 디코딩에서 마스크드 예측으로

Tacit-TTS: 효율적인 스크립트 없는 음성 복제를 위한 자기회귀 디코딩에서 마스크드 예측으로

TTS systems with autoregressive semantic modeling have demonstrated strong zero-shot voice cloning performance and rich expressive variation, but their sequential decoding incurs substantial latency. Non-autoregressive alternatives offer much faster generation, yet often rely on more restrictive reference conditioning, such as requiring transcripts of the reference speech during inference. We present Tacit-TTS, an efficient transcript-free zero-shot voice cloning system distilled from IndexTTS2. Our model replaces autoregressive text-to-semantic decoding with masked non-autoregressive generation, introduces training-free acoustic length estimation, and accelerates the flow-matching renderer through ReFlow distillation. Across two English and two Mandarin datasets, Tacit-TTS achieves competitive zero-shot quality while generating speech over 10x faster than IndexTTS2 for utterances longer than 5 seconds. Its transcript-free conditioning further supports cross-lingual and non-lexical ref

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WUSH-KV: 데이터 적응형 변환을 활용한 KV 캐시 양자화

WUSH-KV: 데이터 적응형 변환을 활용한 KV 캐시 양자화

KV cache memory and bandwidth costs grow with context length and batch size, which limits efficient long-context inference. To address this bottleneck, we introduce WUSH-KV for low-bit KV-cache quantization. It adapts WUSH, which constructs a data-aware transform from the second-order statistics of both factors in a matrix product to reduce quantization error. WUSH-KV uses calibration data to construct separate key and value transforms, with the value transform folded into the model weights and the key transform applied after RoPE. The transforms can be paired with clipped quantizers. For one such quantizer, QuEST INT, we show that, under mild assumptions, the WUSH transform is near-optimal. With this quantizer, WUSH-KV reduces layerwise reconstruction error and achieves the lowest end-to-end perplexity among other tested transforms. For end-to-end evaluation, we integrate WUSH-KV into SGLang using OSCAR-style percentile-clipped affine quantization. At 2-bit, WUSH-KV performs comparabl

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